Wine-Devel

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wine-devel@list.winehq.org

December 2020

  • 68 participants
  • 931 messages
[PATCH 2/2] wined3d: Use an sRGB fallback format for sRGB formats in wined3d_swapchain_vk_select_vk_format().
by Henri Verbeet
Dec. 9, 2020
[PATCH 1/2] wined3d: Ensure the last mip-level is at least large enough to hold a single compressed block.
by Henri Verbeet
Dec. 9, 2020
[PATCH] winegstreamer: Remove the color matrix setting for the other videoconvert as well.
by Zebediah Figura
Dec. 9, 2020
[PATCH v2 5/5] gdiplus/tests: Use wide-char string literals for test strings.
by Jeff Smith
Dec. 9, 2020
Re: [PATCH 5/5] gdiplus/tests: Use wide-char string literals for test strings.
by Marvin
Dec. 9, 2020
[PATCH 5/5] gdiplus/tests: Use wide-char string literals for test strings.
by Jeff Smith
Dec. 9, 2020
[PATCH 4/5] gdiplus/tests: Use wide-char string literal for metafile description.
by Jeff Smith
Dec. 9, 2020
[PATCH 3/5] gdiplus/tests: Use wide-char string literal for mimetype.
by Jeff Smith
Dec. 9, 2020
[PATCH 2/5] gdiplus/tests: Use wide-char string literals for file names.
by Jeff Smith
Dec. 9, 2020
[PATCH 1/5] gdiplus/tests: Use wide-char string literals for font names.
by Jeff Smith
Dec. 9, 2020
[PATCH] iphlpapi/tests: Skip Get[Icmp|Ip|Udp]StatisticsEx AF_INET6 tests on platforms where support is missing.
by Gijs Vermeulen
Dec. 8, 2020
[PATCH] version/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] shcore/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] dnsapi/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] cryptui/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] scrrun/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] include: Fix broken defines in d3d9 headers
by Rafał Harabień
Dec. 8, 2020
Re: [PATCH] ntdll: Only build Linux-specific functions on Linux
by Alexandre Julliard
Dec. 8, 2020
[PATCH] dbghelp: Use WINELOADER environment variable from debuggee process in get_wine_loader_name.
by Jacek Caban
Dec. 8, 2020
[PATCH] winex11.drv: Avoid freezing when dropping from native into Wine application that shows modal dialog.
by Roman Pišl
Dec. 8, 2020
Re: Re: ntdll:exception crashes some Windows 10
by Marvin
Dec. 8, 2020
Re: ntdll:exception crashes some Windows 10
by Francois Gouget
Dec. 8, 2020
[PATCH] kernel32/tests: Add some more tests for FILE_ATTRIBUTE_REPARSE_POINT.
by Zebediah Figura
Dec. 8, 2020
Re: ntdll:exception crashes some Windows 10
by Paul Gofman
Dec. 8, 2020
Re: ntdll:exception crashes some Windows 10
by Francois Gouget
Dec. 8, 2020
Code freeze
by Alexandre Julliard
Dec. 8, 2020
Dec. 8, 2020
[PATCH 2/2] gdi32: Don't try to get glyph index when default char is 0.
by Rémi Bernon
Dec. 8, 2020
[PATCH 1/2] gdi32/tests: Test GetGlyphIndices with '\0' default and a glyph.
by Rémi Bernon
Dec. 8, 2020
[resend PATCH] kernelbase: Get language sort only when required in LCMapStringEx().
by Paul Gofman
Dec. 8, 2020
[PATCH v2 6/6] user32: Remove code that queries monitor information from SetupAPI device properties.
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 5/6] winex11.drv: Query virtual screen and primary screen rectangles from the wineserver.
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 4/6] winemac.drv: Store monitor information in the wineserver for EnumDisplayMonitors().
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 3/6] winex11.drv: Store monitor information in the wineserver for EnumDisplayMonitors().
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 2/6] user32/tests: Test that monitor enumeration is not affected by window stations and desktops.
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 1/6] user32/tests: Test that monitor handles are user32 handles.
by Zhiyi Zhang
Dec. 8, 2020
[PATCH] iphlpapi: Fix copy-paste error.
by Chip Davis
Dec. 8, 2020
[PATCH] conhost: Use QS_ALLINPUT to wait for input in main loop.
by Jacek Caban
Dec. 8, 2020
[PATCH] conhost: Fix handling selection boundries in copy_selection.
by Jacek Caban
Dec. 7, 2020
Re: [PATCH] conhost: Fix handling selection boundries in copy_selection.
by Marvin
Dec. 7, 2020
Dec. 7, 2020
Dec. 7, 2020
[PATCH vkd3d] vkd3d: Fix misplaced parenthesis.
by Andrey Gusev
Dec. 7, 2020
[PATCH] conhost: Fix handling selection boundries in copy_selection.
by Jacek Caban
Dec. 7, 2020
Re: [PATCH vkd3d v3 5/5] vkd3d-shader: Implement basic support for #if and #endif.
by Marvin
Dec. 7, 2020
Re: [PATCH vkd3d v3 4/5] vkd3d-shader: Handle preprocessor parsing errors.
by Marvin
Dec. 7, 2020
Re: [PATCH vkd3d v3 3/5] vkd3d-shader: Preserve some tokens verbatim for HLSL.
by Marvin
Dec. 7, 2020
Re: [PATCH vkd3d v3 2/5] vkd3d-shader: Parse comments in the preprocessor.
by Marvin
Dec. 7, 2020
Re: [PATCH vkd3d v3 1/5] vkd3d-shader: Implement an initial pass-through HLSL preprocessor.
by Marvin
Dec. 7, 2020
TestBot news
by Francois Gouget
Dec. 7, 2020
[PATCH vkd3d v3 5/5] vkd3d-shader: Implement basic support for #if and #endif.
by Zebediah Figura
Dec. 7, 2020
[PATCH vkd3d v3 4/5] vkd3d-shader: Handle preprocessor parsing errors.
by Zebediah Figura
Dec. 7, 2020
[PATCH vkd3d v3 3/5] vkd3d-shader: Preserve some tokens verbatim for HLSL.
by Zebediah Figura
Dec. 7, 2020
[PATCH vkd3d v3 2/5] vkd3d-shader: Parse comments in the preprocessor.
by Zebediah Figura
Dec. 7, 2020
[PATCH vkd3d v3 1/5] vkd3d-shader: Implement an initial pass-through HLSL preprocessor.
by Zebediah Figura
Dec. 7, 2020
[PATCH] setupapi: Handle NULL source filename in build_filepathsW.
by Hans Leidekker
Dec. 7, 2020
Re: ntdll:exception crashes some Windows 10
by Paul Gofman
Dec. 7, 2020
ntdll:exception crashes some Windows 10
by Francois Gouget
Dec. 7, 2020
Re: [PATCH] ntdll/tests: Add a broken result for Win7u in test_extended_context().
by Francois Gouget
Dec. 7, 2020
[PATCH] ntdll/tests: Add a broken result for Win7u in test_extended_context().
by Paul Gofman
Dec. 7, 2020
[PATCH] ntdll: Restore non-volatile registers in call_user_exception_dispatcher() on x86_64.
by Paul Gofman
Dec. 7, 2020
[RFC PATCH 4/4] winex11.drv: Dump keysyms and translations for all keys.
by Giovanni Mascellani
Dec. 7, 2020
[RFC PATCH 3/4] winex11drv: Recognize the keyboard in a locale-independent way.
by Giovanni Mascellani
Dec. 7, 2020
[RFC PATCH 2/4] winex11.drv: Do not pollute logs with misencoded bytes.
by Giovanni Mascellani
Dec. 7, 2020
[RFC PATCH 1/4] winex11.drv: Allow keyboard score to be negative.
by Giovanni Mascellani
Dec. 7, 2020
[PATCH] sxs: Query context that contains the GUID in SxsLookupClrGuid().
by Nikolay Sivov
Dec. 7, 2020
[PATCH] ntdll: Only build Linux-specific functions on Linux
by Gerald Pfeifer
Dec. 6, 2020
Re: [PATCH] gameux/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 6, 2020
[PATCH] Revert "winegstreamer: Avoid performing color matrix conversions in videoconvert."
by Zebediah Figura
Dec. 6, 2020
Re: [PATCH] gameux/tests: Use wide-char string literals.
by Marvin
Dec. 6, 2020
[PATCH] jscript/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 6, 2020
[PATCH] ieframe/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 6, 2020
[PATCH] gameux/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 6, 2020
Re: FOSDEM 21 emulator devroom
by Marcus Meissner
Dec. 6, 2020
Re: FOSDEM 21 emulator devroom
by Stefan Dösinger
Dec. 6, 2020
Fwd: FOSDEM 21 emulator devroom
by Austin English
Dec. 6, 2020
[PATCH v3] odbccp32: Implement SQLWriteDSNToIni/W
by Alistair Leslie-Hughes
Dec. 6, 2020
Re: Wine staging 5.19 release
by Zebediah Figura (she/her)
Dec. 6, 2020
[PATCH] kernelbase: Add rudimentary mui resource support to loader.c
by Craig Schulstad
Dec. 5, 2020
[PATCH] winegstreamer: Clean up a newly allocated buffer on error in bytestream_wrapper_pull().
by Zebediah Figura
Dec. 5, 2020
[PATCH v2] msctf/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 5, 2020
Re: Re: Wine staging 5.19 release
by Marvin
Dec. 5, 2020
Wine staging 6.0rc1 release
by Alistair Leslie-Hughes
Dec. 5, 2020
Re: [PATCH] ntdll: Fix memchr implementation.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 17/17] winegstreamer: Implement Get(Input/Output)CurrentType functions for color converter transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 16/17] winegstreamer: Semi-stub Get*Attributes functions for color converter transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 15/17] winegstreamer: Implement ::Get(Input/Output)StreamInfo for color conversion transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 14/17] winegstreamer: Implement ::ProcessMessage for color conversion MFT.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 13/17] winegstreamer: Implement ::Process(Input/Output) for color conversion transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 12/17] winegstreamer: Implement ::SetOutputType for color conversion transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 11/17] winegstreamer: Implement ::GetOutputAvailableType for color conversion transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 10/17] winegstreamer: Implement ::SetInputType for color conversion transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 09/17] winegstreamer: Implement ::GetInputAvailableType for color conversion transform.
by Marvin
Dec. 4, 2020
Re: [PATCH v2 08/17] winegstreamer: Register the color conversion transform.
by Marvin
Dec. 4, 2020