Wine-Devel

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wine-devel@list.winehq.org

December 2020

  • 68 participants
  • 931 messages
Dec. 10, 2020
Dec. 10, 2020
Dec. 10, 2020
Dec. 10, 2020
Re: [PATCH] include: Fix broken defines in d3d9 headers
by Henri Verbeet
Dec. 10, 2020
[PATCH 3/3] wined3d: Do not request VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT for unmappable buffers.
by Henri Verbeet
Dec. 10, 2020
[PATCH 2/3] wined3d: Request VK_MEMORY_PROPERTY_HOST_CACHED_BIT for WINED3D_RESOURCE_ACCESS_MAP_R buffers.
by Henri Verbeet
Dec. 10, 2020
[PATCH 1/3] wined3d: Do not request VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT for dynamic buffers.
by Henri Verbeet
Dec. 10, 2020
Dec. 10, 2020
Dec. 10, 2020
Dec. 10, 2020
Dec. 10, 2020
Dec. 10, 2020
Re: Wine staging 6.0rc1 release
by Gerald Pfeifer
Dec. 9, 2020
Re: [PATCH] ntoskrnl/tests: Use wide-char string literals in locale.c.
by Marvin
Dec. 9, 2020
[PATCH] ntoskrnl/tests: Use wide-char string literals in locale.c.
by Michael Stefaniuc
Dec. 9, 2020
[PATCH] wmvcore/tests: Use wide-char string literals in locale.c.
by Michael Stefaniuc
Dec. 9, 2020
[PATCH] gdi32: Fix gdi font leak in CreateScalableFontResourceW.
by Rémi Bernon
Dec. 9, 2020
Re: ntdll:exception crashes some Windows 10
by Francois Gouget
Dec. 9, 2020
Re: [PATCH vkd3d v3 5/5] vkd3d-shader: Implement basic support for #if and #endif.
by Henri Verbeet
Dec. 9, 2020
Re: [PATCH vkd3d v3 4/5] vkd3d-shader: Handle preprocessor parsing errors.
by Henri Verbeet
Dec. 9, 2020
Dec. 9, 2020