Wine-Devel

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wine-devel@list.winehq.org

December 2020

  • 68 participants
  • 931 messages
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Zebediah Figura (she/her)
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Derek Lesho
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Zebediah Figura (she/her)
Dec. 2, 2020
[PATCH] conhost: Allow events with left alt pressed in edit_line_insert.
by Jacek Caban
Dec. 2, 2020
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Derek Lesho
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Zebediah Figura (she/her)
Dec. 2, 2020
[PATCH 2/2] kernel32: Remove outdated comments.
by Jacek Caban
Dec. 2, 2020
[PATCH 1/2] kernel32: Remove no longer used variables.
by Jacek Caban
Dec. 2, 2020
[PATCH 5/5] wined3d: Reference the source/destination bo in wined3d_texture_copy_sysmem_location().
by Henri Verbeet
Dec. 2, 2020
[PATCH 4/5] wined3d: Reference the bo (if any) in texture2d_read_from_framebuffer().
by Henri Verbeet
Dec. 2, 2020
[PATCH 3/5] wined3d: Reference the constant buffer bo in context_gl_load_shader_resources().
by Henri Verbeet
Dec. 2, 2020
[PATCH 2/5] wined3d: Reference the SRV bo in context_load_shader_resources().
by Henri Verbeet
Dec. 2, 2020
[PATCH 1/5] wined3d: Reference the UAV bo in context_load_unordered_access_resources().
by Henri Verbeet
Dec. 2, 2020
Dec. 2, 2020
Dec. 2, 2020
Dec. 2, 2020
[PATCH] wined3d: Add NVIDIA GeForce GTX 1060 Mobile.
by Andrey Gusev
Dec. 2, 2020
Re: [PATCH vkd3d 5/5] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Henri Verbeet
Dec. 2, 2020
Re: [PATCH] crypt32: Add support for CRYPT_STRING_HEX to CryptBinaryToStringW.
by Dmitry Timoshkov
Dec. 2, 2020
Re: [PATCH vkd3d 5/5] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Zebediah Figura (she/her)
Dec. 2, 2020
[PATCH vkd3d v2] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Zebediah Figura
Dec. 2, 2020
Re: [PATCH] crypt32: Add support for CRYPT_STRING_HEX to CryptBinaryToStringW.
by Alex Henrie
Dec. 2, 2020
Re: [PATCH 05/10] msvcrt: Remove MSVCRT_ prefix from exit.c functions.
by Alexandre Julliard
Dec. 2, 2020