Wine-Devel

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wine-devel@list.winehq.org

December 2020

  • 68 participants
  • 931 messages
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Zebediah Figura (she/her)
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Derek Lesho
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Zebediah Figura (she/her)
Dec. 2, 2020
[PATCH] conhost: Allow events with left alt pressed in edit_line_insert.
by Jacek Caban
Dec. 2, 2020
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Derek Lesho
Dec. 2, 2020
Re: [PATCH v2 1/4] winegstreamer: Introduce audio conversion transform.
by Zebediah Figura (she/her)
Dec. 2, 2020
[PATCH 2/2] kernel32: Remove outdated comments.
by Jacek Caban
Dec. 2, 2020
[PATCH 1/2] kernel32: Remove no longer used variables.
by Jacek Caban
Dec. 2, 2020
[PATCH 5/5] wined3d: Reference the source/destination bo in wined3d_texture_copy_sysmem_location().
by Henri Verbeet
Dec. 2, 2020
[PATCH 4/5] wined3d: Reference the bo (if any) in texture2d_read_from_framebuffer().
by Henri Verbeet
Dec. 2, 2020
[PATCH 3/5] wined3d: Reference the constant buffer bo in context_gl_load_shader_resources().
by Henri Verbeet
Dec. 2, 2020
[PATCH 2/5] wined3d: Reference the SRV bo in context_load_shader_resources().
by Henri Verbeet
Dec. 2, 2020
[PATCH 1/5] wined3d: Reference the UAV bo in context_load_unordered_access_resources().
by Henri Verbeet
Dec. 2, 2020
Dec. 2, 2020
Dec. 2, 2020
Dec. 2, 2020
[PATCH] wined3d: Add NVIDIA GeForce GTX 1060 Mobile.
by Andrey Gusev
Dec. 2, 2020
Re: [PATCH vkd3d 5/5] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Henri Verbeet
Dec. 2, 2020
Re: [PATCH] crypt32: Add support for CRYPT_STRING_HEX to CryptBinaryToStringW.
by Dmitry Timoshkov
Dec. 2, 2020
Re: [PATCH vkd3d 5/5] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Zebediah Figura (she/her)
Dec. 2, 2020
[PATCH vkd3d v2] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Zebediah Figura
Dec. 2, 2020
Re: [PATCH] crypt32: Add support for CRYPT_STRING_HEX to CryptBinaryToStringW.
by Alex Henrie
Dec. 2, 2020
Re: [PATCH 05/10] msvcrt: Remove MSVCRT_ prefix from exit.c functions.
by Alexandre Julliard
Dec. 2, 2020
[PATCH] winex11.drv/mouse: Use root-relative coordinates for events, if possible.
by Gabriel Ivăncescu
Dec. 2, 2020
Re: [PATCH vkd3d 5/5] vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
by Henri Verbeet
Dec. 2, 2020
Re: [PATCH] crypt32: Fix reading and writing CRYPT_KEY_PROV_INFO certificate property.
by Dmitry Timoshkov
Dec. 2, 2020
[PATCH] crypt32: Add support for CRYPT_STRING_HEX to CryptBinaryToStringW.
by Dmitry Timoshkov
Dec. 2, 2020
[PATCH 6/6] dwrite: Use consistent trace format for rendering object.
by Nikolay Sivov
Dec. 2, 2020
[PATCH 5/6] dwrite: Use consistent trace format for font data access objects.
by Nikolay Sivov
Dec. 2, 2020
[PATCH 4/6] dwrite: Use consistent trace format for rendering parameters object.
by Nikolay Sivov
Dec. 2, 2020
[PATCH 3/6] dwrite: Use consistent trace format for strings object.
by Nikolay Sivov
Dec. 2, 2020
[PATCH 2/6] dwrite: Remove explicit lookup type check in GetVerticalGlyphVariants().
by Nikolay Sivov
Dec. 2, 2020
[PATCH 1/6] dwrite/shaping: Merge extension subtables handling with existing helper.
by Nikolay Sivov
Dec. 2, 2020
Re: [PATCH 6/7] ntdll: Re-implement RtlRegisterWait using TpSetWait.
by Marvin
Dec. 2, 2020
Re: [PATCH 2/7] ntdll/tests: Test RtlRegisterWait with WT_EXECUTEINWAITTHREAD flag.
by Marvin
Dec. 2, 2020
Re: [PATCH 1/7] ntdll/tests: Remove traces from threadpool callbacks.
by Marvin
Dec. 2, 2020
[PATCH 7/7] kernel32: Write the wait handle before executing the callback.
by Rémi Bernon
Dec. 2, 2020
[PATCH 6/7] ntdll: Re-implement RtlRegisterWait using TpSetWait.
by Rémi Bernon
Dec. 2, 2020
[PATCH 5/7] ntdll: Introduce new tp_object_execute helper.
by Rémi Bernon
Dec. 2, 2020
[PATCH 4/7] ntdll: Don't force submit wait in TpSetWait if timeout is 0.
by Rémi Bernon
Dec. 2, 2020
[PATCH 3/7] ntdll: Move Rtl(Un)RegisterWait code below threadpool structs.
by Rémi Bernon
Dec. 2, 2020
[PATCH 2/7] ntdll/tests: Test RtlRegisterWait with WT_EXECUTEINWAITTHREAD flag.
by Rémi Bernon
Dec. 2, 2020
[PATCH 1/7] ntdll/tests: Remove traces from threadpool callbacks.
by Rémi Bernon
Dec. 2, 2020
[PATCH v2 2/2] odbccp32: Implement SQLWriteDSNToIni/W
by Alistair Leslie-Hughes
Dec. 2, 2020