Re: [PATCH vkd3d v3 1/5] vkd3d-shader: Implement an initial pass-through HLSL preprocessor.
by Henri Verbeet
Dec. 9, 2020
[PATCH 5/5] include: Add ID2D1Multithread interface in d2d1_1.idl.
by Biswapriyo Nath
Dec. 9, 2020
[PATCH 4/5] include: Add ID2D1StrokeStyle1 interface in d2d1_1.idl.
by Biswapriyo Nath
Dec. 9, 2020
[PATCH 3/5] include: Add ID2D1ImageBrush interface in d2d1_1.idl.
by Biswapriyo Nath
Dec. 9, 2020
Dec. 9, 2020
[PATCH 1/5] include: Add ID2D1ColorContext interface in d2d1_1.idl.
by Biswapriyo Nath
Dec. 9, 2020
[PATCH 2/2] wined3d: Use an sRGB fallback format for sRGB formats in wined3d_swapchain_vk_select_vk_format().
by Henri Verbeet
Dec. 9, 2020
[PATCH 1/2] wined3d: Ensure the last mip-level is at least large enough to hold a single compressed block.
by Henri Verbeet
Dec. 9, 2020
[PATCH] winegstreamer: Remove the color matrix setting for the other videoconvert as well.
by Zebediah Figura
Dec. 9, 2020
Dec. 9, 2020
Dec. 9, 2020
Dec. 9, 2020
Dec. 9, 2020
Dec. 9, 2020
Dec. 9, 2020
Dec. 9, 2020
[PATCH] iphlpapi/tests: Skip Get[Icmp|Ip|Udp]StatisticsEx AF_INET6 tests on platforms where support is missing.
by Gijs Vermeulen
Dec. 8, 2020
[PATCH] version/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] shcore/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] dnsapi/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] cryptui/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] scrrun/tests: Use wide-char string literals.
by Michael Stefaniuc
Dec. 8, 2020
[PATCH] include: Fix broken defines in d3d9 headers
by Rafał Harabień
Dec. 8, 2020
Re: [PATCH] ntdll: Only build Linux-specific functions on Linux
by Alexandre Julliard
Dec. 8, 2020
[PATCH] dbghelp: Use WINELOADER environment variable from debuggee process in get_wine_loader_name.
by Jacek Caban
Dec. 8, 2020
[PATCH] winex11.drv: Avoid freezing when dropping from native into Wine application that shows modal dialog.
by Roman Pišl
Dec. 8, 2020
Dec. 8, 2020
Re: ntdll:exception crashes some Windows 10
by Francois Gouget
Dec. 8, 2020
Dec. 8, 2020
Re: ntdll:exception crashes some Windows 10
by Paul Gofman
Dec. 8, 2020
Re: ntdll:exception crashes some Windows 10
by Francois Gouget
Dec. 8, 2020
Code freeze
by Alexandre Julliard
Dec. 8, 2020
[PATCH] wlanapi:Add a few more stubs.
by Haidong Yu
Dec. 8, 2020
Dec. 8, 2020
Dec. 8, 2020
Dec. 8, 2020
[PATCH v2 6/6] user32: Remove code that queries monitor information from SetupAPI device properties.
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 5/6] winex11.drv: Query virtual screen and primary screen rectangles from the wineserver.
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 4/6] winemac.drv: Store monitor information in the wineserver for EnumDisplayMonitors().
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 3/6] winex11.drv: Store monitor information in the wineserver for EnumDisplayMonitors().
by Zhiyi Zhang
Dec. 8, 2020
[PATCH v2 2/6] user32/tests: Test that monitor enumeration is not affected by window stations and desktops.
by Zhiyi Zhang
Dec. 8, 2020
Dec. 8, 2020
[PATCH] iphlpapi: Fix copy-paste error.
by Chip Davis
Dec. 8, 2020
Dec. 8, 2020
Dec. 7, 2020
Dec. 7, 2020
Re: [PATCH] ieframe/tests: Use wide-char string literals.
by Jacek Caban
Dec. 7, 2020
Re: [PATCH] jscript/tests: Use wide-char string literals.
by Jacek Caban
Dec. 7, 2020
[PATCH vkd3d] vkd3d: Fix misplaced parenthesis.
by Andrey Gusev
Dec. 7, 2020
Dec. 7, 2020