Re: [PATCH vkd3d] vkd3d-shader/hlsl: Unify texture and sampler allocation functions.
by Matteo Bruni
Nov. 9, 2021
Nov. 9, 2021
Nov. 9, 2021
[PATCH 3/5] win32u: Use user_driver_funcs to pass driver to __wine_set_display_driver.
by Jacek Caban
Nov. 9, 2021
[PATCH 2/5] user32: Use user_driver_funcs to expose user driver function from drivers.
by Jacek Caban
Nov. 9, 2021
Nov. 9, 2021
[PATCH vkd3d] vkd3d-shader/hlsl: Fix texture reservation trace.
by Matteo Bruni
Nov. 9, 2021
[PATCH 1/5] user32: Introduce user_driver_funcs struct.
by Jacek Caban
Nov. 9, 2021
Re: [PATCH vkd3d v3 06/14] tests: Return a failure code if unable to parse a shader_test file.
by Henri Verbeet
Nov. 9, 2021
Nov. 9, 2021