Wine-Devel

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wine-devel@list.winehq.org

November 2021

  • 83 participants
  • 2620 messages
Re: [PATCH vkd3d] vkd3d-shader/hlsl: Unify texture and sampler allocation functions.
by Matteo Bruni
Nov. 9, 2021
[PATCH 5/5] win32u: Move NtUserCountClipboardFormats implementation from user32.
by Jacek Caban
Nov. 9, 2021
[PATCH 4/5] win32u: Move null user driver implementation from user32.
by Jacek Caban
Nov. 9, 2021
[PATCH 3/5] win32u: Use user_driver_funcs to pass driver to __wine_set_display_driver.
by Jacek Caban
Nov. 9, 2021
[PATCH 2/5] user32: Use user_driver_funcs to expose user driver function from drivers.
by Jacek Caban
Nov. 9, 2021
[PATCH vkd3d] vkd3d-shader/hlsl: Unify texture and sampler allocation functions.
by Matteo Bruni
Nov. 9, 2021
[PATCH vkd3d] vkd3d-shader/hlsl: Fix texture reservation trace.
by Matteo Bruni
Nov. 9, 2021
[PATCH 1/5] user32: Introduce user_driver_funcs struct.
by Jacek Caban
Nov. 9, 2021