Wine-Devel

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wine-devel@list.winehq.org

November 2021

  • 83 participants
  • 2620 messages
[PATCH vkd3d 3/5] vkd3d-shader/hlsl: Handle conditionals in copy propagation.
by Giovanni Mascellani
Nov. 9, 2021
[PATCH vkd3d 2/5] vkd3d-shader/hlsl: Perform a copy propagation pass.
by Giovanni Mascellani
Nov. 9, 2021
[PATCH vkd3d 1/5] vkd3d-shader/hlsl: Use "false" instead of "0" as a bool immediate.
by Giovanni Mascellani
Nov. 9, 2021
Re: [v3 PATCH] d3d10/effect: Add initial support for indexing expressions.
by Matteo Bruni
Nov. 9, 2021
Re: [PATCH 2/2] d3dx10: Implement D3DX10CreateTextureFromResource{A, W}.
by Matteo Bruni
Nov. 9, 2021
Nov. 9, 2021
Re: [PATCH 1/3] wined3d: Test if an offset is needed to get the correct filling convention (v3).
by Stefan Dösinger
Nov. 9, 2021
[PATCH 4/4] winexinput.sys: Use +xinput channel.
by Rémi Bernon
Nov. 9, 2021
[PATCH 3/4] hid: Use +hid debug channel instead of +hidp.
by Rémi Bernon
Nov. 9, 2021
[PATCH 2/4] hidparse.sys: Use +hid debug channel.
by Rémi Bernon
Nov. 9, 2021