Wine-Devel

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wine-devel@list.winehq.org

November 2021

  • 83 participants
  • 2620 messages
[PATCH 2/3] d3d9/tests: Test triangle filling convention (v2).
by Stefan Dösinger
Nov. 3, 2021
[PATCH 1/3] wined3d: Test if an offset is needed to get the correct filling convention (v3).
by Stefan Dösinger
Nov. 3, 2021
Re: [PATCH 8/8] wined3d: Try to allocate new Vulkan BOs from the client thread for DISCARD maps.
by Henri Verbeet
Nov. 3, 2021
Re: [PATCH 7/8] wined3d: Avoid accessing the "bo" member of struct wined3d_buffer_vk.
by Henri Verbeet
Nov. 3, 2021
Re: [PATCH 6/8] wined3d: Allow passing a NULL context to wined3d_device_vk_create_bo().
by Henri Verbeet
Nov. 3, 2021
Re: [PATCH 5/8] wined3d: Protect access to the Vulkan wined3d_allocator with a critical section.
by Henri Verbeet
Nov. 3, 2021
Re: [PATCH 4/8] wined3d: Pass a wined3d_bo_vk pointer to wined3d_buffer_vk_create_buffer_object().
by Henri Verbeet
Nov. 3, 2021
Re: [PATCH 3/8] wined3d: Move the bo_slab_available field to struct wined3d_device_vk.
by Henri Verbeet
Nov. 3, 2021
Re: [PATCH 2/8] wined3d: Pass a wined3d_device_vk to wined3d_context_vk_allocate_memory().
by Henri Verbeet
Nov. 3, 2021
Re: [PATCH 1/8] wined3d: Pass a wined3d_device_vk to wined3d_context_vk_create_bo().
by Henri Verbeet
Nov. 3, 2021