Nov. 2, 2021
[PATCH] mshtml: Implement HTMLAnchorElement_get_pathname().
by Hans Leidekker
Nov. 2, 2021
Re: [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Lex the SamplerState keyword.
by Giovanni Mascellani
Nov. 2, 2021
Re: [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Write SM4 image load instructions.
by Giovanni Mascellani
Nov. 2, 2021
Re: [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Define a symbolic constant to represent the D3D_SIF_TEXTURE_COMPONENTS shift.
by Giovanni Mascellani
Nov. 2, 2021
Re: [PATCH vkd3d 5/5] vkd3d-shader/hlsl: Parse the Sample() method.
by Giovanni Mascellani
Nov. 2, 2021
Nov. 2, 2021
[PATCH] d2d1: Explicitly set default blend state.
by Jan Sikorski
Nov. 2, 2021
Re: [PATCH vkd3d 3/5] tests: Add a shader test for texture sampling.
by Giovanni Mascellani
Nov. 2, 2021
Nov. 2, 2021