Wine-Devel

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wine-devel@list.winehq.org

November 2021

  • 83 participants
  • 2620 messages
[v2 PATCH 3/7] d3d10/effect: Handle NULL blend state assignments.
by Nikolay Sivov
Nov. 1, 2021
[v2 PATCH 2/7] d3d10/effect: Handle NULL depth stencil state assignments.
by Nikolay Sivov
Nov. 1, 2021
[v2 PATCH 1/7] d3d10/effect: Handle D3D10_SVT_UINT type when returning numeric values.
by Nikolay Sivov
Nov. 1, 2021
[PATCH] wined3d: Reduce locking of device context operations.
by Jan Sikorski
Nov. 1, 2021
[PATCH 3/3] ntdll: Prevent loading Wine system dependencies in place of identically named application DLLs.
by Zebediah Figura
Nov. 1, 2021
[PATCH 2/3] ntdll: Allow loading system DLLs from a path specified at configure time.
by Zebediah Figura
Nov. 1, 2021
[PATCH 1/3] include: Rename LDR_WINE_INTERNAL to LDR_WINE_BUILTIN.
by Zebediah Figura
Nov. 1, 2021
[PATCH 2/2] dmime: Skip Segment header only if too much data
by Alistair Leslie-Hughes
Nov. 1, 2021
[PATCH 1/2] dmime: Parse Wave track stream
by Alistair Leslie-Hughes
Nov. 1, 2021
[PATCH v2 8/8] winedbg: Implement GDB qXfer object exec-file.
by Jinoh Kang
Nov. 1, 2021