Wine-Devel

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wine-devel@list.winehq.org

December 2021

  • 85 participants
  • 1732 messages
Re: [PATCH] server: Store PE image info in process structure.
by Marvin
Dec. 31, 2021
[PATCH] server: Store PE image info in process structure.
by Paul Gofman
Dec. 31, 2021
Re: [PATCH] d2d: Suppress last empty segment also for D2D1_FIGURE_END_OPEN
by Marvin
Dec. 31, 2021
Re: [PATCH v2] darwin: Fix non-Metal build
by Brendan Shanks
Dec. 31, 2021
[PATCH] d2d: Suppress last empty segment also for D2D1_FIGURE_END_OPEN
by Stefan Brüns
Dec. 30, 2021
Re: [PATCH vkd3d] vkd3d-shader/hlsl: Support casts between all numeric types on constant folding.
by Zebediah Figura (she/her)
Dec. 30, 2021
Re: [PATCH vkd3d] vkd3d-shader/hlsl: Support casts between all numeric types on constant folding.
by Francisco Casas
Dec. 30, 2021
[PATCH] winex11.drv: Call XRaiseWindow during WM_TAKE_FOCUS handler.
by Ethan Searl
Dec. 30, 2021
Re: [PATCH resend 1/2] ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only with DDSCL_NOWINDOWCHANGES or if window inactive.
by Gabriel Ivăncescu
Dec. 30, 2021
Re: [PATCH vkd3d] vkd3d-shader/hlsl: Support casts between all numeric types on constant folding.
by Zebediah Figura (she/her)
Dec. 30, 2021