Wine-Devel

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wine-devel@list.winehq.org

July 2021

  • 86 participants
  • 1756 messages
[PATCH v3 3/4] d3dx10: Handle format converting for D3DX10CreateTextureFromMemory.
by Ziqing Hui
July 1, 2021
[PATCH v3 2/4] d3dx10: Implement D3DX10CreateTextureFromMemory initially.
by Ziqing Hui
July 1, 2021
[PATCH v3 1/4] d3dx10/tests: Test texture returned by D3DX10CreateTextureFromMemory on failure.
by Ziqing Hui
July 1, 2021
Re: [PATCH v3] dinput: Introduce new HID joystick backend.
by Cláudio Sampaio
July 1, 2021
[PATCH vkd3d v2 7/7] vkd3d-shader: Call shader_sm4_set_descriptor_register_range() for raw resources.
by Conor McCarthy
July 1, 2021
[PATCH vkd3d v2 6/7] vkd3d-shader: Call shader_sm4_set_descriptor_register_range() for structured resources.
by Conor McCarthy
July 1, 2021
[PATCH vkd3d v2 5/7] vkd3d-shader: Call shader_sm4_set_descriptor_register_range() for structured UAVs.
by Conor McCarthy
July 1, 2021
[PATCH vkd3d v2 4/7] vkd3d-shader: Call shader_sm4_set_descriptor_register_range() for raw UAVs.
by Conor McCarthy
July 1, 2021
[PATCH vkd3d v2 3/7] vkd3d-shader: Call shader_sm4_set_descriptor_register_range() for samplers.
by Conor McCarthy
July 1, 2021
[PATCH vkd3d v2 2/7] vkd3d-shader: Call shader_sm4_set_descriptor_register_range() for constant buffers.
by Conor McCarthy
July 1, 2021