Wine-Devel

By thread
wine-devel@list.winehq.org

July 2021

  • 86 participants
  • 1756 messages
[PATCH vkd3d v2 1/7] vkd3d-shader: Introduce shader_sm4_set_descriptor_register_range().
by Conor McCarthy
July 1, 2021
[PATCH v5 3/3] ntdll/tests: Add more tests for deleted keys.
by Zebediah Figura
July 1, 2021
[PATCH v5 2/3] server: Return STATUS_KEY_DELETED when trying to retrieve the full name of a deleted key.
by Zebediah Figura
July 1, 2021
[PATCH v5 1/3] server: Use a separate request to retrieve the object name.
by Zebediah Figura
July 1, 2021
[PATCH vkd3d v2 5/5] vkd3d-shader: Move SM4 byte code definitions to a separate header.
by Zebediah Figura
July 1, 2021
[PATCH vkd3d v2 4/5] vkd3d-shader: Use struct vkd3d_bytecode_buffer in vkd3d_shader_serialize_root_signature().
by Zebediah Figura
July 1, 2021
[PATCH vkd3d v2 3/5] vkd3d-shader: Move the bytecode buffer helpers to vkd3d_shader_main.c.
by Zebediah Figura
July 1, 2021
[PATCH vkd3d v2 2/5] vkd3d-shader: Track bytecode buffer size in bytes.
by Zebediah Figura
July 1, 2021
[PATCH vkd3d v2 1/5] vkd3d-shader: Allocate the $Params buffer in hlsl_ctx_init().
by Zebediah Figura
July 1, 2021
Re: [PATCH 2/5] ws2_32: Use ws_protocol_info() in getsockopt(SO_LINGER).
by Marvin
July 1, 2021