Sept. 30, 2021
Re: [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Avoid hardcoding the size of the operands array.
by Matteo Bruni
Sept. 30, 2021
Re: [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Specify the destination register in struct sm4_instruction as an array.
by Matteo Bruni
Sept. 30, 2021
Re: [PATCH vkd3d v2 1/6] vkd3d-shader/hlsl: Parse state blocks in variable definitions.
by Matteo Bruni
Sept. 30, 2021
Re: [PATCH 1/6] dlls/msvcrt*: ensure variable sse2_cw is set for all code paths in _control87 (GCC11)
by Eric Pouech
Sept. 30, 2021
Re: [PATCH 1/6] dlls/msvcrt*: ensure variable sse2_cw is set for all code paths in _control87 (GCC11)
by Zebediah Figura
Sept. 30, 2021
Re: [PATCH 1/6] dlls/msvcrt*: ensure variable sse2_cw is set for all code paths in _control87 (GCC11)
by Eric Pouech
Sept. 30, 2021
Re: [PATCH 2/2] secur32: Remove macOS backend.
by Hans Leidekker
Sept. 30, 2021
Re: [PATCH 1/2] bcrypt: Remove macOS backend.
by Hans Leidekker
Sept. 30, 2021
Sept. 30, 2021