Jan. 27, 2022
Re: [RFC PATCH 1/6] server: Allow calling async_handoff() with status code STATUS_ALERTED.
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH] ws2_32: Increased iMaxSockets to 256
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH vkd3d v5 5/6] vkd3d-shader/hlsl: Remove Texture3DArrays from lexer and parser.
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH vkd3d v5 3/6] vkd3d-shader/hlsl: Handle additional dimension types for textures.
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH vkd3d v5 6/6] vkd3d-shader/hlsl: Parse valid texture array types.
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH vkd3d v5 4/6] vkd3d-shader/hlsl: Check texture dimension type on method calls.
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH vkd3d v5 2/6] vkd3d-shader/hlsl: Move sampler_dim_count() to hlsl.h.
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH vkd3d v5 1/6] vkd3d-shader/hlsl: Fix wrong conditional in compare_param_hlsl_types().
by Zebediah Figura (she/her)
Jan. 27, 2022
Re: [PATCH vkd3d v3 3/6] vkd3d-shader/hlsl: Write SM4 unsigned multiplication instructions.
by Zebediah Figura (she/her)
Jan. 27, 2022