Jan. 31, 2022
Jan. 31, 2022
Jan. 31, 2022
Re: [PATCH 2/4] wined3d: Allow DISCARD maps to be accelerated even on 32-bit architectures.
by Henri Verbeet
Jan. 31, 2022
Re: [PATCH 1/4] wined3d: Introduce a wined3d_bo_gl_unmap() helper.
by Henri Verbeet
Jan. 31, 2022
Jan. 31, 2022
Jan. 31, 2022
Jan. 31, 2022
Jan. 31, 2022
[PATCH 2/3] d3d11: Always initialize out view pointer in CreateUnorderedAccessView().
by Nikolay Sivov
Jan. 31, 2022