Jan. 25, 2022
Re: [PATCH 3/6] d3d10/effect: Fix index access in GetSampler().
by Matteo Bruni
Jan. 25, 2022
Re: [PATCH 2/6] d3d10/effect: Fix iteration in GetBackingStore() for rasterizer states.
by Matteo Bruni
Jan. 25, 2022
Re: [PATCH 1/6] d3d10/effect: Fix iteration in GetBackingStore() for depth stencil states.
by Matteo Bruni
Jan. 25, 2022
Re: [PATCH 2/2] server: Strip terminating '\0' from the registry key name. (Resend)
by Dmitry Timoshkov
Jan. 25, 2022
Jan. 25, 2022
[PATCH vkd3d 6/6] vkd3d-shader/hlsl: Parse bitwise OR.
by Giovanni Mascellani
Jan. 25, 2022
[PATCH vkd3d 5/6] vkd3d-shader/hlsl: Parse bitwise XOR.
by Giovanni Mascellani
Jan. 25, 2022
[PATCH vkd3d 4/6] vkd3d-shader/hlsl: Parse bitwise AND.
by Giovanni Mascellani
Jan. 25, 2022
[PATCH vkd3d 3/6] vkd3d-shader/hlsl: Write SM4 unsigned multiplication instructions.
by Giovanni Mascellani
Jan. 25, 2022