Wine-Devel

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wine-devel@list.winehq.org

April 2022

  • 87 participants
  • 3124 messages
Re: MR9v1 - ntdll: Implement __fastfail().
by Biswapriyo Nath (@Biswa96)
April 30, 2022
[PATCH v3 9/9] loader: Switch stack if the old stack address is in reserved range.
by Jinoh Kang
April 30, 2022
[PATCH v3 8/9] loader: Relocate sigpage on conflict with reserved ranges in ARM.
by Jinoh Kang
April 30, 2022
[PATCH v3 7/9] loader: Relocate vDSO on conflict with reserved ranges.
by Jinoh Kang
April 30, 2022
[PATCH v3 6/9] loader: Fix return type of get_auxiliary().
by Jinoh Kang
April 30, 2022
[PATCH v3 5/9] loader: Don't clobber existing memory mappings when reserving addresses.
by Jinoh Kang
April 30, 2022
[PATCH v3 4/9] loader: Explicitly munmap() the preloader's ELF EHDR.
by Jinoh Kang
April 30, 2022
[PATCH v3 3/9] loader: Generalise is_addr_reserved to find overlapping address ranges.
by Jinoh Kang
April 30, 2022
[PATCH v3 2/9] loader: Refactor number parsing to own function.
by Jinoh Kang
April 30, 2022
[PATCH v3 1/9] loader: Refactor argv/envp/auxv management.
by Jinoh Kang
April 30, 2022
[PATCH v3 0/9] MR6: Avoid performance degradation due to vDSO unmapping (BZ#52313)
by Jinoh Kang (@iamahuman)
April 30, 2022
Re: [PATCH] msadpm: Stop decoding instead of crashing for invalid adpcm
by Eric Pouech
April 30, 2022
[PATCH] msadpm: Stop decoding instead of crashing for invalid adpcm data.
by Moore, Brandon A.
April 30, 2022
[PATCH] wined3d: Do not use vkCmdClearColorImage() to clear compressed images.
by Zebediah Figura
April 29, 2022
Re: [PATCH v7 3/3] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
by Jinoh Kang
April 29, 2022
Re: [PATCH v7 3/3] shell32: Partially implement IShellItemImageFactory (icon only, no thumbnail).
by Nikolay Sivov
April 29, 2022
Re: [PATCH 6/6] wineoss: Move DRVM_INIT and DRVM_EXIT to the unixlib.
by Andrew Eikum
April 29, 2022
Re: [PATCH 5/6] wineoss: Move MIDM_OPEN and MIDM_CLOSE to the unixlib.
by Andrew Eikum
April 29, 2022
Re: [PATCH 4/6] wineoss: Use a pipe to signal the end of the record thread.
by Andrew Eikum
April 29, 2022
Re: [PATCH 3/6] wineoss: Introduce a helper to retrieve the time.
by Andrew Eikum
April 29, 2022
Re: [PATCH 2/6] wineoss: Move the midi in data handlers to the unixlib.
by Andrew Eikum
April 29, 2022
Re: [PATCH 1/6] wineoss: Introduce a notification thread.
by Andrew Eikum
April 29, 2022
[PATCH 2/2] uiautomationcore/tests: Add tests for UiaProviderFromIAccessible.
by Connor McAdams
April 29, 2022
[PATCH 1/2] uiautomationcore: Implement UiaProviderFromIAccessible.
by Connor McAdams
April 29, 2022
April 29, 2022
April 29, 2022
April 29, 2022
[PATCH v3 2/2] programs/sc: Allow using separate arguments for parameter name and value.
by Torge Matthies
April 29, 2022
[PATCH v3 1/2] programs/sc: Add tests.
by Torge Matthies
April 29, 2022
[PATCH vkd3d v2 4/4] vkd3d: Map timeline semaphore values to fence virtual values and submit commands in worker threads.
by Conor McCarthy
April 29, 2022
[PATCH vkd3d v2 3/4] vkd3d: Replace the signaled semaphore list with a resizable array.
by Conor McCarthy
April 29, 2022
[PATCH vkd3d v2 2/4] vkd3d: Create one fence worker thread per command queue.
by Conor McCarthy
April 29, 2022
[PATCH vkd3d 1/4] vkd3d: Introduce an internal refcount to d3d12_fence to replace the thread waiting mechanism.
by Conor McCarthy
April 29, 2022
[PATCH 2/2] programs/cmd: skip too long paths
by Eric Pouech
April 29, 2022
[PATCH 1/2] programs/cmd: test that read is successful before using its result
by Eric Pouech
April 29, 2022
[PATCH 0/2] MR17: programs/cmd: test that read is successful before using its result
by eric pouech (@epo)
April 29, 2022
[PATCH 1/1] wined3d: Reduce the size of staging BO's for texture uploads.
by Jan Sikorski
April 29, 2022
[PATCH] mshtml: Added IHTMLCSSStyleDeclaration::backgroundSize property implementation.
by Hans Leidekker
April 29, 2022
[PATCH 1/1] programs/winedbg: correctly read register values
by Eric Pouech
April 29, 2022
[PATCH 0/1] MR15: programs/winedbg: correctly read register values
by eric pouech (@epo)
April 29, 2022
Re: [PATCH v2 3/8] d2d1: Implement ID2D1EffectContext_GetDpi().
by Ziqing Hui
April 29, 2022
[PATCH v3 3/3] d2d1: Implement LoadVertexShader().
by Ziqing Hui
April 29, 2022
[PATCH v3 2/3] d2d1: Implement ID2D1EffectContext_GetDpi().
by Ziqing Hui
April 29, 2022
[PATCH v3 1/3] d2d1: Add stubs for ID2D1EffectContext.
by Ziqing Hui
April 29, 2022
April 29, 2022
April 29, 2022
April 29, 2022
[PATCH 1/1] dlls/dbghelp: introduce symt_find_symbol_at()
by Eric Pouech
April 29, 2022
[PATCH 0/1] MR14: dlls/dbghelp: introduce symt_find_symbol_at()
by eric pouech (@epo)
April 29, 2022
Re: [PATCH v2 8/8] d2d1: Implement LoadVertexShader().
by Nikolay Sivov
April 29, 2022
April 29, 2022
Re: [PATCH v2 3/8] d2d1: Implement ID2D1EffectContext_GetDpi().
by Nikolay Sivov
April 29, 2022
[PATCH v4] wintypes: Implement IApiInformationStatics stubs.
by Zhiyi Zhang
April 29, 2022
[PATCH 6/6] wineoss: Move DRVM_INIT and DRVM_EXIT to the unixlib.
by Huw Davies
April 29, 2022
[PATCH 5/6] wineoss: Move MIDM_OPEN and MIDM_CLOSE to the unixlib.
by Huw Davies
April 29, 2022
[PATCH 4/6] wineoss: Use a pipe to signal the end of the record thread.
by Huw Davies
April 29, 2022
[PATCH 3/6] wineoss: Introduce a helper to retrieve the time.
by Huw Davies
April 29, 2022
[PATCH 2/6] wineoss: Move the midi in data handlers to the unixlib.
by Huw Davies
April 29, 2022
[PATCH 1/6] wineoss: Introduce a notification thread.
by Huw Davies
April 29, 2022
Re: [PATCH v2 8/8] d2d1: Implement LoadVertexShader().
by Ziqing Hui
April 29, 2022
Re: [PATCH v2 1/8] d2d1: Add stubs for ID2D1EffectContext.
by Ziqing Hui
April 29, 2022
[PATCH 1/1] kernelbase: Add support for progress callback in CopyFileEx.
by Alistair Leslie-Hughes
April 29, 2022
[PATCH 0/1] MR13: kernelbase: Add support for progress callback in CopyFileEx.
by Alistair Leslie-Hughes (@alesliehughes)
April 29, 2022
April 29, 2022
Re: [PATCH v2 8/8] d2d1: Implement LoadVertexShader().
by Nikolay Sivov
April 29, 2022
Re: [PATCH v2 1/8] d2d1: Add stubs for ID2D1EffectContext.
by Nikolay Sivov
April 29, 2022
Re: [PATCH v2 2/2] iphlpapi: Add GetPerTcpConnectionEStats stub.
by Austin English
April 29, 2022
[PATCH v2 2/2] include: Add WINE_ALLOC_SIZE attribute to heap_calloc().
by Brendan Shanks
April 29, 2022
[PATCH v2 1/2] wrc: Support function macros where varargs are the only argument.
by Brendan Shanks
April 29, 2022
Re: [PATCH v3 4/5] ws2_32/tests: Test selecting for FD_ACCEPT while there is a pending AcceptEx() call.
by Marvin
April 29, 2022
Re: [PATCH 3/4] ntdll: Partially implement NtCancelSynchronousIoFile.
by Daniel Lehman
April 29, 2022
[PATCH 5/5] ws2_32/tests: Verify that AFD_POLL_CONNECT and AFD_POLL_WRITE are signaled simultaneously.
by Zebediah Figura
April 29, 2022
[PATCH v3 4/5] ws2_32/tests: Test selecting for FD_ACCEPT while there is a pending AcceptEx() call.
by Zebediah Figura
April 29, 2022
[PATCH v3 3/5] ws2_32/tests: Test selecting for FD_READ while there is a pending WSARecv() call.
by Zebediah Figura
April 29, 2022
[PATCH v3 2/5] ws2_32/tests: Test polling for AFD_POLL_ACCEPT while there is a pending AcceptEx() call.
by Zebediah Figura
April 29, 2022
[PATCH v3 1/5] ws2_32/tests: Test polling for AFD_POLL_READ while there is a pending WSARecv() call.
by Zebediah Figura
April 29, 2022
[PATCH 7/7] crypt32: Reimplement CertNameToStrA() on top of CertNameToStrW().
by Paul Gofman
April 28, 2022
[PATCH 6/7] crypt32: Reimplement CertRDNValueToStrA() on top of CertRDNValueToStrW().
by Paul Gofman
April 28, 2022
[PATCH 5/7] crypt32: Fix filling short output in CertGetNameStringA().
by Paul Gofman
April 28, 2022
[PATCH 4/7] crypt32: Fix filling short output in CertGetNameStringW().
by Paul Gofman
April 28, 2022
[PATCH 3/7] crypt32: Fix filling short output in CertRDNValueToStrW().
by Paul Gofman
April 28, 2022
[PATCH 2/7] crypt32: Fix filling short output in cert_name_to_str_with_indent().
by Paul Gofman
April 28, 2022
[PATCH 1/7] crypt32/tests: Add tests for short return string buffer.
by Paul Gofman
April 28, 2022
[PATCH 0/7] MR12: crypt32: Fix short output string length handling in str.c plus a bit of refactoring
by Paul Gofman (@gofman)
April 28, 2022
Re: [PATCH vkd3d 4/8] vkd3d-shader/hlsl: Support initialization of implicit size arrays.
by Zebediah Figura
April 28, 2022
Re: [PATCH v5 1/2] include: Add winusb.h file.
by Mohamad Al-Jaf
April 28, 2022
Re: [PATCH vkd3d 4/8] vkd3d-shader/hlsl: Support initialization of implicit size arrays.
by Francisco Casas
April 28, 2022
Re: [PATCH vkd3d 4/8] vkd3d-shader/hlsl: Support initialization of implicit size arrays.
by Francisco Casas
April 28, 2022