[PATCH v2 0/2] MR17: programs/cmd: test that read is successful before using its result
by eric pouech (@epo)
May 2, 2022
Re: [PATCH v3 3/3] d2d1: Implement LoadVertexShader().
by Henri Verbeet
May 2, 2022
Re: [PATCH v3 2/3] d2d1: Implement ID2D1EffectContext_GetDpi().
by Henri Verbeet
May 2, 2022
Re: [PATCH v3 1/3] d2d1: Add stubs for ID2D1EffectContext.
by Henri Verbeet
May 2, 2022
MR19v3 - Fix msvcrt include for C++ support - closed
by eric pouech (@epo)
May 2, 2022
Re: [PATCH vkd3d v2 3/4] vkd3d: Replace the signaled semaphore list with a resizable array.
by Henri Verbeet
May 2, 2022
May 2, 2022
Re: [PATCH vkd3d 1/4] vkd3d: Introduce an internal refcount to d3d12_fence to replace the thread waiting mechanism.
by Henri Verbeet
May 2, 2022
May 2, 2022