Wine-Devel

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wine-devel@list.winehq.org

May 2022

  • 77 participants
  • 2907 messages
[PATCH 9/9] d3d9/tests: Extend color_fill_test.
by Stefan Dösinger
May 1, 2022
[PATCH 8/9] wined3d: Store clear colors in subresources.
by Stefan Dösinger
May 1, 2022
[PATCH 7/9] wined3d: Prepare sysmem LOCATION_CLEARED handling for non-zero colors.
by Stefan Dösinger
May 1, 2022
[PATCH 6/9] wined3d: Add a memory_colour_fill for clearing the entire level to zero.
by Stefan Dösinger
May 1, 2022
[PATCH 5/9] wined3d: Add 16 bit per channel UNORM formats to wined3d_format_convert_from_float.
by Stefan Dösinger
May 1, 2022
[PATCH 4/9] wined3d: Support CPU clear of float16 formats.
by Stefan Dösinger
May 1, 2022
[PATCH 3/9] wined3d: Add support for sysmem-clearing float32 formats.
by Stefan Dösinger
May 1, 2022
[PATCH 2/9] wined3d: Prepare wined3d_format_convert_from_float for > 32bpp formats.
by Stefan Dösinger
May 1, 2022
[PATCH 1/9] wined3d: Separate mapping from data writing in surface_cpu_blt_colour_fill.
by Stefan Dösinger
May 1, 2022
[PATCH 0/9] wined3d: Support non-zero colors in renderpass clears
by Stefan Dösinger
May 1, 2022