Re: [PATCH v3 0/9] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
by Piotr Caban (@piotr)
June 20, 2022
Re: [PATCH v3 0/9] MR272: d3dx10: Add D3DX10CreateThreadPump implementation.
by Francois Gouget (@fgouget)
June 20, 2022
June 20, 2022
Re: [PATCH 1/2] ntdll/tests: Test for setting x86 / x64 EFLAGS register in context.
by Francois Gouget
June 20, 2022
Re: [PATCH 3/7] win32u: Move WM_WINDOWPOSCHANGED implementation from user32.
by Francois Gouget
June 20, 2022
Re: [PATCH 5/7] win32u: Move WM_PRINT implementation from user32.
by Francois Gouget
June 20, 2022
Re: [PATCH 0/7] MR285: win32u: Default window proc conversion - approved
by Huw Davies (@huw)
June 20, 2022
Re: [PATCH 0/3] MR263: iphlpapi: Implement GetBestRoute2.
by Huw Davies (@huw)
June 20, 2022
Re: [PATCH v3 0/2] MR244: winex11.drv: Keep GLX pbuffer alive while its drawable is used
by Paul Gofman (@gofman)
June 20, 2022
June 20, 2022