Wine-Devel

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wine-devel@list.winehq.org

June 2022

  • 68 participants
  • 3274 messages
[PATCH vkd3d v5 09/14] vkd3d-shader/hlsl: Allocate enough space for temporary matrices.
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 08/14] tests: Test how matrix types interact with semantics.
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 07/14] tests: Add a test for multiple render targets.
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 06/14] tests: Add a basic shader test for UAVs.
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 05/14] tests/shader_runner: Make the render target into a resource.
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 04/14] tests/shader_runner: Create the render pass and framebuffer in vulkan_runner_draw().
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 03/14] tests/shader_runner: Allow creating UAV resources.
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 02/14] vkd3d-shader/hlsl: Split matrices into multiple variables in prepend_input_copy().
by Zebediah Figura
June 7, 2022
[PATCH vkd3d v5 01/14] vkd3d-shader/hlsl: Split matrices into multiple variables in append_output_copy().
by Zebediah Figura
June 7, 2022
Re: [PATCH v2 0/1] MR200: vbscript: Use return_bool in more places. - approved
by Alexandre Julliard (@julliard)
June 7, 2022