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June 2022
- 68 participants
- 3274 messages
[PATCH 1/5] winegstreamer: Introduce new wg_transform_(push|read)_mf helpers.
by Rémi Bernon
From: Rémi Bernon <rbernon(a)codeweavers.com>
To read MF sample properties before pushing, and update them after
sucessfully reading a sample.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
---
dlls/winegstreamer/gst_private.h | 4 +++
dlls/winegstreamer/h264_decoder.c | 6 ++--
dlls/winegstreamer/mfplat.c | 55 +++++++++++++++++++++----------
dlls/winegstreamer/wma_decoder.c | 4 +--
4 files changed, 45 insertions(+), 24 deletions(-)
diff --git a/dlls/winegstreamer/gst_private.h b/dlls/winegstreamer/gst_private.h
index 159143d7e54..ca7396ad5cd 100644
--- a/dlls/winegstreamer/gst_private.h
+++ b/dlls/winegstreamer/gst_private.h
@@ -123,6 +123,10 @@ void mf_media_type_to_wg_format(IMFMediaType *type, struct wg_format *format);
HRESULT mf_create_wg_sample(IMFSample *sample, struct wg_sample **out);
void mf_destroy_wg_sample(struct wg_sample *wg_sample);
+HRESULT wg_transform_push_mf(struct wg_transform *transform, struct wg_sample *sample);
+HRESULT wg_transform_read_mf(struct wg_transform *transform, struct wg_sample *sample,
+ struct wg_format *format);
+
HRESULT winegstreamer_stream_handler_create(REFIID riid, void **obj);
HRESULT h264_decoder_create(REFIID riid, void **ret);
diff --git a/dlls/winegstreamer/h264_decoder.c b/dlls/winegstreamer/h264_decoder.c
index 19a36a9a77a..0ee9084e12e 100644
--- a/dlls/winegstreamer/h264_decoder.c
+++ b/dlls/winegstreamer/h264_decoder.c
@@ -543,8 +543,7 @@ static HRESULT WINAPI transform_ProcessInput(IMFTransform *iface, DWORD id, IMFS
if (FAILED(hr = mf_create_wg_sample(sample, &wg_sample)))
return hr;
- hr = wg_transform_push_data(decoder->wg_transform, wg_sample);
-
+ hr = wg_transform_push_mf(decoder->wg_transform, wg_sample);
mf_destroy_wg_sample(wg_sample);
return hr;
}
@@ -583,8 +582,7 @@ static HRESULT WINAPI transform_ProcessOutput(IMFTransform *iface, DWORD flags,
return MF_E_BUFFERTOOSMALL;
}
- hr = wg_transform_read_data(decoder->wg_transform, wg_sample,
- &wg_format);
+ hr = wg_transform_read_mf(decoder->wg_transform, wg_sample, &wg_format);
mf_destroy_wg_sample(wg_sample);
if (hr == MF_E_TRANSFORM_STREAM_CHANGE)
diff --git a/dlls/winegstreamer/mfplat.c b/dlls/winegstreamer/mfplat.c
index 0226e7a2e45..026237bdf5d 100644
--- a/dlls/winegstreamer/mfplat.c
+++ b/dlls/winegstreamer/mfplat.c
@@ -969,8 +969,6 @@ HRESULT mf_create_wg_sample(IMFSample *sample, struct wg_sample **out)
{
DWORD current_length, max_length;
struct mf_sample *mf_sample;
- LONGLONG time, duration;
- UINT32 value;
BYTE *buffer;
HRESULT hr;
@@ -981,19 +979,6 @@ HRESULT mf_create_wg_sample(IMFSample *sample, struct wg_sample **out)
if (FAILED(hr = IMFMediaBuffer_Lock(mf_sample->media_buffer, &buffer, &max_length, ¤t_length)))
goto out;
- if (SUCCEEDED(IMFSample_GetSampleTime(sample, &time)))
- {
- mf_sample->wg_sample.flags |= WG_SAMPLE_FLAG_HAS_PTS;
- mf_sample->wg_sample.pts = time;
- }
- if (SUCCEEDED(IMFSample_GetSampleDuration(sample, &duration)))
- {
- mf_sample->wg_sample.flags |= WG_SAMPLE_FLAG_HAS_DURATION;
- mf_sample->wg_sample.duration = duration;
- }
- if (SUCCEEDED(IMFSample_GetUINT32(sample, &MFSampleExtension_CleanPoint, &value)) && value)
- mf_sample->wg_sample.flags |= WG_SAMPLE_FLAG_SYNC_POINT;
-
IMFSample_AddRef((mf_sample->sample = sample));
mf_sample->wg_sample.data = buffer;
mf_sample->wg_sample.size = current_length;
@@ -1015,8 +1000,43 @@ void mf_destroy_wg_sample(struct wg_sample *wg_sample)
struct mf_sample *mf_sample = CONTAINING_RECORD(wg_sample, struct mf_sample, wg_sample);
IMFMediaBuffer_Unlock(mf_sample->media_buffer);
- IMFMediaBuffer_SetCurrentLength(mf_sample->media_buffer, wg_sample->size);
IMFMediaBuffer_Release(mf_sample->media_buffer);
+ IMFSample_Release(mf_sample->sample);
+ free(mf_sample);
+}
+
+HRESULT wg_transform_push_mf(struct wg_transform *transform, struct wg_sample *sample)
+{
+ struct mf_sample *mf_sample = CONTAINING_RECORD(sample, struct mf_sample, wg_sample);
+ LONGLONG time, duration;
+ UINT32 value;
+
+ if (SUCCEEDED(IMFSample_GetSampleTime(mf_sample->sample, &time)))
+ {
+ mf_sample->wg_sample.flags |= WG_SAMPLE_FLAG_HAS_PTS;
+ mf_sample->wg_sample.pts = time;
+ }
+ if (SUCCEEDED(IMFSample_GetSampleDuration(mf_sample->sample, &duration)))
+ {
+ mf_sample->wg_sample.flags |= WG_SAMPLE_FLAG_HAS_DURATION;
+ mf_sample->wg_sample.duration = duration;
+ }
+ if (SUCCEEDED(IMFSample_GetUINT32(mf_sample->sample, &MFSampleExtension_CleanPoint, &value)) && value)
+ mf_sample->wg_sample.flags |= WG_SAMPLE_FLAG_SYNC_POINT;
+
+ return wg_transform_push_data(transform, sample);
+}
+
+HRESULT wg_transform_read_mf(struct wg_transform *transform, struct wg_sample *wg_sample,
+ struct wg_format *format)
+{
+ struct mf_sample *mf_sample = CONTAINING_RECORD(wg_sample, struct mf_sample, wg_sample);
+ HRESULT hr;
+
+ if (FAILED(hr = wg_transform_read_data(transform, wg_sample, format)))
+ return hr;
+
+ IMFMediaBuffer_SetCurrentLength(mf_sample->media_buffer, wg_sample->size);
if (wg_sample->flags & WG_SAMPLE_FLAG_HAS_PTS)
IMFSample_SetSampleTime(mf_sample->sample, wg_sample->pts);
@@ -1025,6 +1045,5 @@ void mf_destroy_wg_sample(struct wg_sample *wg_sample)
if (wg_sample->flags & WG_SAMPLE_FLAG_SYNC_POINT)
IMFSample_SetUINT32(mf_sample->sample, &MFSampleExtension_CleanPoint, 1);
- IMFSample_Release(mf_sample->sample);
- free(mf_sample);
+ return S_OK;
}
diff --git a/dlls/winegstreamer/wma_decoder.c b/dlls/winegstreamer/wma_decoder.c
index 106d32adce9..fdb68328c3a 100644
--- a/dlls/winegstreamer/wma_decoder.c
+++ b/dlls/winegstreamer/wma_decoder.c
@@ -544,7 +544,7 @@ static HRESULT WINAPI transform_ProcessInput(IMFTransform *iface, DWORD id, IMFS
return S_OK;
}
- hr = wg_transform_push_data(decoder->wg_transform, wg_sample);
+ hr = wg_transform_push_mf(decoder->wg_transform, wg_sample);
mf_destroy_wg_sample(wg_sample);
return hr;
}
@@ -586,7 +586,7 @@ static HRESULT WINAPI transform_ProcessOutput(IMFTransform *iface, DWORD flags,
return MF_E_BUFFERTOOSMALL;
}
- if (SUCCEEDED(hr = wg_transform_read_data(decoder->wg_transform, wg_sample, NULL)))
+ if (SUCCEEDED(hr = wg_transform_read_mf(decoder->wg_transform, wg_sample, NULL)))
{
if (wg_sample->flags & WG_SAMPLE_FLAG_INCOMPLETE)
samples[0].dwStatus |= MFT_OUTPUT_DATA_BUFFER_INCOMPLETE;
--
GitLab
https://gitlab.winehq.org/wine/wine/-/merge_requests/197
June 7, 2022
[PATCH 1/1] winegstreamer: Return void from align_video_info_planes.
by Rémi Bernon
From: Rémi Bernon <rbernon(a)codeweavers.com>
Some older GStreamer versions return void from gst_video_info_align.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
---
dlls/winegstreamer/wg_transform.c | 19 +++++++++----------
1 file changed, 9 insertions(+), 10 deletions(-)
diff --git a/dlls/winegstreamer/wg_transform.c b/dlls/winegstreamer/wg_transform.c
index fb852b4cf3d..9a5c16afe74 100644
--- a/dlls/winegstreamer/wg_transform.c
+++ b/dlls/winegstreamer/wg_transform.c
@@ -70,7 +70,7 @@ static bool is_caps_video(GstCaps *caps)
return g_str_has_prefix(media_type, "video/");
}
-static bool align_video_info_planes(gsize plane_align, GstVideoInfo *info, GstVideoAlignment *align)
+static void align_video_info_planes(gsize plane_align, GstVideoInfo *info, GstVideoAlignment *align)
{
gst_video_alignment_reset(align);
@@ -81,7 +81,7 @@ static bool align_video_info_planes(gsize plane_align, GstVideoInfo *info, GstVi
align->stride_align[2] = plane_align;
align->stride_align[3] = plane_align;
- return gst_video_info_align(info, align);
+ gst_video_info_align(info, align);
}
static GstFlowReturn transform_sink_chain_cb(GstPad *pad, GstObject *parent, GstBuffer *buffer)
@@ -130,10 +130,11 @@ static gboolean transform_sink_query_cb(GstPad *pad, GstObject *parent, GstQuery
break;
if (!gst_video_info_from_caps(&info, caps)
- || !align_video_info_planes(plane_align, &info, &align)
|| !(pool = gst_video_buffer_pool_new()))
break;
+ align_video_info_planes(plane_align, &info, &align);
+
if ((params = gst_structure_new("video-meta",
"padding-top", G_TYPE_UINT, align.padding_top,
"padding-bottom", G_TYPE_UINT, align.padding_bottom,
@@ -546,11 +547,8 @@ static bool copy_video_buffer(GstBuffer *buffer, GstCaps *caps, gsize plane_alig
}
dst_info = src_info;
- if (!align_video_info_planes(plane_align, &dst_info, &align))
- {
- GST_ERROR("Failed to align video info.");
- return false;
- }
+ align_video_info_planes(plane_align, &dst_info, &align);
+
if (sample->max_size < dst_info.size)
{
GST_ERROR("Output buffer is too small.");
@@ -703,9 +701,10 @@ NTSTATUS wg_transform_read_data(void *args)
wg_format_from_caps(format, output_caps);
if (format->major_type == WG_MAJOR_TYPE_VIDEO
- && gst_video_info_from_caps(&info, output_caps)
- && align_video_info_planes(plane_align, &info, &align))
+ && gst_video_info_from_caps(&info, output_caps))
{
+ align_video_info_planes(plane_align, &info, &align);
+
GST_INFO("Returning video alignment left %u, top %u, right %u, bottom %u.", align.padding_left,
align.padding_top, align.padding_right, align.padding_bottom);
--
GitLab
https://gitlab.winehq.org/wine/wine/-/merge_requests/196
June 7, 2022
Re: [PATCH 0/11] MR193: wineandroid: PE conversion - approved
by Huw Davies (@huw)
This merge request was approved by Huw Davies.
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/193
June 7, 2022
[PATCH] msvcp90: Fix segfault in bad_alloc exception default constructor.
by Torge Matthies
Signed-off-by: Torge Matthies <tmatthies(a)codeweavers.com>
---
EXCEPTION_NAME needs a pointer variable passed in, not an array.
I removed the cast from the macro so that in the future a warning
is displayed if this happens again.
dlls/msvcp90/exception.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/msvcp90/exception.c b/dlls/msvcp90/exception.c
index 7f1dfd2188a1..effe57063a14 100644
--- a/dlls/msvcp90/exception.c
+++ b/dlls/msvcp90/exception.c
@@ -36,7 +36,7 @@ int* __cdecl __processing_throw(void);
#if _MSVCP_VER >= 70 || defined(_MSVCIRT)
typedef const char **exception_name;
#define EXCEPTION_STR(name) (*name)
-#define EXCEPTION_NAME(str) ((exception_name)&str)
+#define EXCEPTION_NAME(str) (&str)
#else
typedef const char *exception_name;
#define EXCEPTION_STR(name) (name)
@@ -96,7 +96,7 @@ exception* __thiscall exception_copy_ctor(exception *this, const exception *rhs)
this->name = rhs->name;
this->do_free = FALSE;
} else
- MSVCP_exception_ctor(this, EXCEPTION_NAME(rhs->name));
+ MSVCP_exception_ctor(this, (exception_name)EXCEPTION_NAME(rhs->name));
TRACE("name = %s\n", this->name);
return this;
}
@@ -214,7 +214,7 @@ bad_alloc* __thiscall MSVCP_bad_alloc_ctor(bad_alloc *this, exception_name name)
DEFINE_THISCALL_WRAPPER(MSVCP_bad_alloc_default_ctor, 4)
bad_alloc* __thiscall MSVCP_bad_alloc_default_ctor(bad_alloc *this)
{
- static const char name[] = "bad allocation";
+ static const char *name = "bad allocation";
return MSVCP_bad_alloc_ctor(this, EXCEPTION_NAME(name));
}
--
2.36.1
June 7, 2022
[PATCH vkd3d v4 9/9] vkd3d-shader/hlsl: Parse the mul() intrinsic.
by Giovanni Mascellani
Signed-off-by: Giovanni Mascellani <gmascellani(a)codeweavers.com>
---
libs/vkd3d-shader/hlsl.y | 118 ++++++++++++++++++++++++
tests/hlsl-majority-pragma.shader_test | 2 +-
tests/hlsl-majority-typedef.shader_test | 2 +-
tests/hlsl-mul.shader_test | 36 ++++----
4 files changed, 138 insertions(+), 20 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index 2aee5153..df5fda47 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -2046,6 +2046,123 @@ static bool intrinsic_min(struct hlsl_ctx *ctx,
return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, params->args[0], params->args[1], loc);
}
+static bool intrinsic_mul(struct hlsl_ctx *ctx,
+ const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
+{
+ struct hlsl_ir_node *arg1 = params->args[0], *arg2 = params->args[1], *cast1, *cast2;
+ enum hlsl_base_type base = expr_common_base_type(arg1->data_type->base_type, arg2->data_type->base_type);
+ struct hlsl_type *cast_type1 = arg1->data_type, *cast_type2 = arg2->data_type, *matrix_type, *ret_type;
+ unsigned int i, j, k, vect_count = 0;
+ struct vkd3d_string_buffer *name;
+ static unsigned int counter = 0;
+ struct hlsl_ir_load *load;
+ struct hlsl_ir_var *var;
+
+ if (arg1->data_type->type == HLSL_CLASS_SCALAR || arg2->data_type->type == HLSL_CLASS_SCALAR)
+ return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, arg1, arg2, loc);
+
+ if (arg1->data_type->type == HLSL_CLASS_VECTOR)
+ {
+ vect_count++;
+ cast_type1 = hlsl_get_matrix_type(ctx, base, arg1->data_type->dimx, 1);
+ }
+ if (arg2->data_type->type == HLSL_CLASS_VECTOR)
+ {
+ vect_count++;
+ cast_type2 = hlsl_get_matrix_type(ctx, base, 1, arg2->data_type->dimx);
+ }
+
+ matrix_type = hlsl_get_matrix_type(ctx, base, cast_type2->dimx, cast_type1->dimy);
+
+ if (vect_count == 0)
+ {
+ ret_type = matrix_type;
+ }
+ else if (vect_count == 1)
+ {
+ assert(matrix_type->dimx == 1 || matrix_type->dimy == 1);
+ ret_type = hlsl_get_vector_type(ctx, base, matrix_type->dimx * matrix_type->dimy);
+ }
+ else
+ {
+ assert(matrix_type->dimx == 1 && matrix_type->dimy == 1);
+ ret_type = hlsl_get_scalar_type(ctx, base);
+ }
+
+ if (!(cast1 = add_implicit_conversion(ctx, params->instrs, arg1, cast_type1, loc)))
+ return false;
+
+ if (!(cast2 = add_implicit_conversion(ctx, params->instrs, arg2, cast_type2, loc)))
+ return false;
+
+ name = vkd3d_string_buffer_get(&ctx->string_buffers);
+ vkd3d_string_buffer_printf(name, "<mul-%u>", counter++);
+ var = hlsl_new_synthetic_var(ctx, name->buffer, matrix_type, *loc);
+ vkd3d_string_buffer_release(&ctx->string_buffers, name);
+ if (!var)
+ return false;
+
+ for (i = 0; i < matrix_type->dimx; ++i)
+ for (j = 0; j < matrix_type->dimy; ++j)
+ {
+ struct hlsl_ir_node *node = NULL;
+ struct hlsl_type *scalar_type;
+ struct hlsl_ir_store *store;
+ struct hlsl_ir_constant *c;
+ unsigned int offset;
+
+ for (k = 0; k < cast_type1->dimx && k < cast_type2->dimy; ++k)
+ {
+ struct hlsl_ir_load *value1, *value2;
+ struct hlsl_ir_node *mul;
+
+ offset = hlsl_compute_component_offset(ctx, cast_type1, j * cast_type1->dimx + k, &scalar_type);
+ if (!(c = hlsl_new_uint_constant(ctx, offset, loc)))
+ return false;
+ list_add_tail(params->instrs, &c->node.entry);
+
+ if (!(value1 = add_load(ctx, params->instrs, cast1, &c->node, scalar_type, *loc)))
+ return false;
+
+ offset = hlsl_compute_component_offset(ctx, cast_type2, k * cast_type2->dimx + i, &scalar_type);
+ if (!(c = hlsl_new_uint_constant(ctx, offset, loc)))
+ return false;
+ list_add_tail(params->instrs, &c->node.entry);
+
+ if (!(value2 = add_load(ctx, params->instrs, cast2, &c->node, scalar_type, *loc)))
+ return false;
+
+ if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, &value1->node, &value2->node, loc)))
+ return false;
+
+ if (node)
+ {
+ if (!(node = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, node, mul, loc)))
+ return false;
+ }
+ else
+ {
+ node = mul;
+ }
+ }
+
+ offset = hlsl_compute_component_offset(ctx, matrix_type, j * matrix_type->dimx + i, &scalar_type);
+ if (!(c = hlsl_new_uint_constant(ctx, offset, loc)))
+ return false;
+ list_add_tail(params->instrs, &c->node.entry);
+
+ if (!(store = hlsl_new_store(ctx, var, &c->node, node, 0, *loc)))
+ return false;
+ list_add_tail(params->instrs, &store->node.entry);
+ }
+
+ if (!(load = hlsl_new_load(ctx, var, NULL, matrix_type, *loc)))
+ return false;
+ list_add_tail(params->instrs, &load->node.entry);
+
+ return !!add_implicit_conversion(ctx, params->instrs, &load->node, ret_type, loc);
+}
+
static bool intrinsic_pow(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
@@ -2106,6 +2223,7 @@ intrinsic_functions[] =
{"floor", 1, true, intrinsic_floor},
{"max", 2, true, intrinsic_max},
{"min", 2, true, intrinsic_min},
+ {"mul", 2, true, intrinsic_mul},
{"pow", 2, true, intrinsic_pow},
{"round", 1, true, intrinsic_round},
{"saturate", 1, true, intrinsic_saturate},
diff --git a/tests/hlsl-majority-pragma.shader_test b/tests/hlsl-majority-pragma.shader_test
index a9f917ff..e7fc75cd 100644
--- a/tests/hlsl-majority-pragma.shader_test
+++ b/tests/hlsl-majority-pragma.shader_test
@@ -17,5 +17,5 @@ uniform 0 float4 0.1 0.2 0.0 0.0
uniform 4 float4 0.3 0.4 0.0 0.0
uniform 8 float4 0.1 0.3 0.0 0.0
uniform 12 float4 0.2 0.4 0.0 0.0
-todo draw quad
+draw quad
probe all rgba (0.17, 0.39, 0.17, 0.39) 1
diff --git a/tests/hlsl-majority-typedef.shader_test b/tests/hlsl-majority-typedef.shader_test
index 192c96db..1460e9a0 100644
--- a/tests/hlsl-majority-typedef.shader_test
+++ b/tests/hlsl-majority-typedef.shader_test
@@ -18,5 +18,5 @@ uniform 0 float4 0.1 0.2 0.0 0.0
uniform 4 float4 0.3 0.4 0.0 0.0
uniform 8 float4 0.1 0.3 0.0 0.0
uniform 12 float4 0.2 0.4 0.0 0.0
-todo draw quad
+draw quad
probe all rgba (0.17, 0.39, 0.17, 0.39) 1
diff --git a/tests/hlsl-mul.shader_test b/tests/hlsl-mul.shader_test
index 1d137e69..7b453187 100644
--- a/tests/hlsl-mul.shader_test
+++ b/tests/hlsl-mul.shader_test
@@ -12,7 +12,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (30.0, 70.0, 110.0, 150.0)
[pixel shader]
@@ -28,7 +28,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (90.0, 100.0, 110.0, 120.0)
[pixel shader]
@@ -44,7 +44,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (14.0, 38.0, 62.0, 86.0)
[pixel shader]
@@ -60,7 +60,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (38.0, 44.0, 50.0, 56.0)
[pixel shader]
@@ -75,7 +75,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (14.0, 32.0, 50.0, 0.0)
[pixel shader]
@@ -90,7 +90,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (30.0, 36.0, 42.0, 0.0)
[pixel shader]
@@ -106,7 +106,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (50.0, 60.0, 70.0, 80.0)
[pixel shader]
@@ -122,7 +122,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (50.0, 60.0, 70.0, 80.0)
[pixel shader]
@@ -138,7 +138,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (10.0, 20.0, 30.0, 40.0)
[pixel shader]
@@ -154,7 +154,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (10.0, 50.0, 90.0, 130.0)
[pixel shader]
@@ -170,7 +170,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (10.0, 20.0, 30.0, 40.0)
[pixel shader]
@@ -186,7 +186,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (10.0, 50.0, 90.0, 130.0)
[pixel shader]
@@ -202,7 +202,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (90.0, 100.0, 110.0, 120.0)
[pixel shader]
@@ -218,7 +218,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (5.0, 10.0, 15.0, 20.0)
[pixel shader]
@@ -234,7 +234,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -250,7 +250,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (30.0, 70.0, 110.0, 150.0)
[pixel shader]
@@ -268,7 +268,7 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (83.0, 98.0, 113.0, 128.0)
[pixel shader]
@@ -286,5 +286,5 @@ float4 main(float4 pos : sv_position) : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (78.0, 96.0, 114.0, 0.0)
--
2.36.1
June 7, 2022
[PATCH vkd3d v4 8/9] vkd3d-shader/hlsl: Split matrix operations.
by Giovanni Mascellani
Signed-off-by: Giovanni Mascellani <gmascellani(a)codeweavers.com>
---
libs/vkd3d-shader/hlsl.y | 74 ++++++++++++++++++++++++++++++++++++
tests/hlsl-shape.shader_test | 30 +++++++--------
2 files changed, 89 insertions(+), 15 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index 687569e8..2aee5153 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -1201,6 +1201,22 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
return true;
}
+static unsigned int minor_size(const struct hlsl_type *type)
+{
+ if (type->modifiers & HLSL_MODIFIER_ROW_MAJOR)
+ return type->dimx;
+ else
+ return type->dimy;
+}
+
+static unsigned int major_size(const struct hlsl_type *type)
+{
+ if (type->modifiers & HLSL_MODIFIER_ROW_MAJOR)
+ return type->dimy;
+ else
+ return type->dimx;
+}
+
static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
@@ -1208,6 +1224,64 @@ static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
struct hlsl_ir_expr *expr;
unsigned int i;
+ if (type->type == HLSL_CLASS_MATRIX)
+ {
+ struct vkd3d_string_buffer *name;
+ static unsigned int counter = 0;
+ struct hlsl_type *vector_type;
+ struct hlsl_ir_load *load;
+ struct hlsl_ir_var *var;
+
+ vector_type = hlsl_get_vector_type(ctx, type->base_type, minor_size(type));
+
+ name = vkd3d_string_buffer_get(&ctx->string_buffers);
+ vkd3d_string_buffer_printf(name, "<split_op-%u>", counter++);
+ var = hlsl_new_synthetic_var(ctx, name->buffer, type, *loc);
+ vkd3d_string_buffer_release(&ctx->string_buffers, name);
+ if (!var)
+ return NULL;
+
+ for (i = 0; i < major_size(type); i++)
+ {
+ struct hlsl_ir_node *value, *vector_operands[HLSL_MAX_OPERANDS] = { NULL };
+ struct hlsl_ir_store *store;
+ struct hlsl_ir_constant *c;
+ unsigned int j;
+
+ if (!(c = hlsl_new_uint_constant(ctx, 4 * i, loc)))
+ return NULL;
+ list_add_tail(instrs, &c->node.entry);
+
+ for (j = 0; j < HLSL_MAX_OPERANDS; j++)
+ {
+ if (operands[j])
+ {
+ struct hlsl_type *vector_arg_type;
+ struct hlsl_ir_load *load;
+
+ vector_arg_type = hlsl_get_vector_type(ctx, operands[j]->data_type->base_type, minor_size(type));
+
+ if (!(load = add_load(ctx, instrs, operands[j], &c->node, vector_arg_type, *loc)))
+ return NULL;
+ vector_operands[j] = &load->node;
+ }
+ }
+
+ if (!(value = add_expr(ctx, instrs, op, vector_operands, vector_type, loc)))
+ return NULL;
+
+ if (!(store = hlsl_new_store(ctx, var, &c->node, value, 0, *loc)))
+ return NULL;
+ list_add_tail(instrs, &store->node.entry);
+ }
+
+ if (!(load = hlsl_new_load(ctx, var, NULL, type, *loc)))
+ return NULL;
+ list_add_tail(instrs, &load->node.entry);
+
+ return &load->node;
+ }
+
if (!(expr = hlsl_alloc(ctx, sizeof(*expr))))
return NULL;
init_node(&expr->node, HLSL_IR_EXPR, type, *loc);
diff --git a/tests/hlsl-shape.shader_test b/tests/hlsl-shape.shader_test
index 65cc322c..b96f0fd2 100644
--- a/tests/hlsl-shape.shader_test
+++ b/tests/hlsl-shape.shader_test
@@ -93,7 +93,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 7.0, 9.0)
[pixel shader]
@@ -107,7 +107,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 7.0, 9.0)
[pixel shader]
@@ -122,7 +122,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -137,7 +137,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -152,7 +152,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 7.0, 12.0, 17.0)
[pixel shader]
@@ -167,7 +167,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 7.0, 12.0, 17.0)
[pixel shader]
@@ -183,7 +183,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 0.0)
[pixel shader]
@@ -199,7 +199,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (9.0, 11.0, 13.0, 0.0)
[pixel shader]
@@ -223,7 +223,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -247,7 +247,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -273,7 +273,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -285,7 +285,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 3.0, 4.0, 5.0)
[pixel shader]
@@ -297,7 +297,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 3.0, 4.0, 5.0)
[pixel shader]
@@ -336,7 +336,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 3.0, 4.0, 5.0)
[pixel shader]
@@ -351,5 +351,5 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (6.0, 7.0, 8.0, 9.0)
--
2.36.1
June 7, 2022
[PATCH vkd3d v4 7/9] vkd3d-shader/hlsl: Have add_expr() return hlsl_ir_node*.
by Giovanni Mascellani
Signed-off-by: Giovanni Mascellani <gmascellani(a)codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
---
libs/vkd3d-shader/hlsl.y | 54 +++++++++++++++++-----------------------
1 file changed, 23 insertions(+), 31 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index f85d4252..687569e8 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -674,7 +674,7 @@ static bool add_record_load(struct hlsl_ctx *ctx, struct list *instrs, struct hl
return !!add_load(ctx, instrs, record, &c->node, field->type, loc);
}
-static struct hlsl_ir_expr *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc);
@@ -682,8 +682,7 @@ static struct hlsl_ir_node *add_matrix_scalar_load(struct hlsl_ctx *ctx, struct
struct hlsl_ir_node *matrix, struct hlsl_ir_node *x, struct hlsl_ir_node *y,
const struct vkd3d_shader_location *loc)
{
- struct hlsl_ir_node *major, *minor;
- struct hlsl_ir_expr *mul, *add;
+ struct hlsl_ir_node *major, *minor, *mul, *add;
struct hlsl_ir_constant *four;
struct hlsl_ir_load *load;
struct hlsl_type *type = matrix->data_type, *scalar_type;
@@ -708,10 +707,10 @@ static struct hlsl_ir_node *add_matrix_scalar_load(struct hlsl_ctx *ctx, struct
if (!(mul = add_binary_arithmetic_expr(ctx, instrs, HLSL_OP2_MUL, &four->node, major, loc)))
return NULL;
- if (!(add = add_binary_arithmetic_expr(ctx, instrs, HLSL_OP2_ADD, &mul->node, minor, loc)))
+ if (!(add = add_binary_arithmetic_expr(ctx, instrs, HLSL_OP2_ADD, mul, minor, loc)))
return NULL;
- if (!(load = add_load(ctx, instrs, matrix, &add->node, scalar_type, *loc)))
+ if (!(load = add_load(ctx, instrs, matrix, add, scalar_type, *loc)))
return NULL;
return &load->node;
@@ -1202,7 +1201,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
return true;
}
-static struct hlsl_ir_expr *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
struct hlsl_type *type, const struct vkd3d_shader_location *loc)
{
@@ -1217,7 +1216,7 @@ static struct hlsl_ir_expr *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
hlsl_src_from_node(&expr->operands[i], operands[i]);
list_add_tail(instrs, &expr->node.entry);
- return expr;
+ return &expr->node;
}
static void check_integer_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *instr)
@@ -1241,7 +1240,7 @@ static void check_integer_type(struct hlsl_ctx *ctx, const struct hlsl_ir_node *
}
}
-static struct hlsl_ir_expr *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {arg};
@@ -1249,7 +1248,7 @@ static struct hlsl_ir_expr *add_unary_arithmetic_expr(struct hlsl_ctx *ctx, stru
return add_expr(ctx, instrs, op, args, arg->data_type, loc);
}
-static struct hlsl_ir_expr *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
{
check_integer_type(ctx, arg);
@@ -1257,7 +1256,7 @@ static struct hlsl_ir_expr *add_unary_bitwise_expr(struct hlsl_ctx *ctx, struct
return add_unary_arithmetic_expr(ctx, instrs, op, arg, loc);
}
-static struct hlsl_ir_expr *add_unary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_unary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg, const struct vkd3d_shader_location *loc)
{
struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
@@ -1272,7 +1271,7 @@ static struct hlsl_ir_expr *add_unary_logical_expr(struct hlsl_ctx *ctx, struct
return add_expr(ctx, instrs, op, args, bool_type, loc);
}
-static struct hlsl_ir_expr *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_arithmetic_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
{
@@ -1307,7 +1306,7 @@ static struct list *add_binary_arithmetic_expr_merge(struct hlsl_ctx *ctx, struc
return list1;
}
-static struct hlsl_ir_expr *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
{
@@ -1329,7 +1328,7 @@ static struct list *add_binary_bitwise_expr_merge(struct hlsl_ctx *ctx, struct l
return list1;
}
-static struct hlsl_ir_expr *add_binary_comparison_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_comparison_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
struct vkd3d_shader_location *loc)
{
@@ -1365,7 +1364,7 @@ static struct list *add_binary_comparison_expr_merge(struct hlsl_ctx *ctx, struc
return list1;
}
-static struct hlsl_ir_expr *add_binary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_logical_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
{
@@ -1400,7 +1399,7 @@ static struct list *add_binary_logical_expr_merge(struct hlsl_ctx *ctx, struct l
return list1;
}
-static struct hlsl_ir_expr *add_binary_shift_expr(struct hlsl_ctx *ctx, struct list *instrs,
+static struct hlsl_ir_node *add_binary_shift_expr(struct hlsl_ctx *ctx, struct list *instrs,
enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
const struct vkd3d_shader_location *loc)
{
@@ -1509,22 +1508,17 @@ static struct hlsl_ir_node *add_assignment(struct hlsl_ctx *ctx, struct list *in
if (assign_op == ASSIGN_OP_SUB)
{
- struct hlsl_ir_expr *expr;
-
- if (!(expr = add_unary_arithmetic_expr(ctx, instrs, HLSL_OP1_NEG, rhs, &rhs->loc)))
+ if (!(rhs = add_unary_arithmetic_expr(ctx, instrs, HLSL_OP1_NEG, rhs, &rhs->loc)))
return NULL;
- rhs = &expr->node;
assign_op = ASSIGN_OP_ADD;
}
if (assign_op != ASSIGN_OP_ASSIGN)
{
enum hlsl_ir_expr_op op = op_from_assignment(assign_op);
- struct hlsl_ir_expr *expr;
assert(op);
- if (!(expr = add_binary_arithmetic_expr(ctx, instrs, op, lhs, rhs, &rhs->loc)))
+ if (!(rhs = add_binary_arithmetic_expr(ctx, instrs, op, lhs, rhs, &rhs->loc)))
return NULL;
- rhs = &expr->node;
}
if (lhs_type->type <= HLSL_CLASS_LAST_NUMERIC)
@@ -1894,12 +1888,12 @@ static bool intrinsic_abs(struct hlsl_ctx *ctx,
static bool intrinsic_clamp(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
- struct hlsl_ir_expr *max;
+ struct hlsl_ir_node *max;
if (!(max = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MAX, params->args[0], params->args[1], loc)))
return false;
- return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, &max->node, params->args[2], loc);
+ return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MIN, max, params->args[2], loc);
}
static bool intrinsic_cross(struct hlsl_ctx *ctx,
@@ -1907,8 +1901,7 @@ static bool intrinsic_cross(struct hlsl_ctx *ctx,
{
struct hlsl_ir_swizzle *arg1_swzl1, *arg1_swzl2, *arg2_swzl1, *arg2_swzl2;
struct hlsl_ir_node *arg1 = params->args[0], *arg2 = params->args[1];
- struct hlsl_ir_node *arg1_cast, *arg2_cast, *mul1_neg;
- struct hlsl_ir_expr *mul1, *mul2;
+ struct hlsl_ir_node *arg1_cast, *arg2_cast, *mul1_neg, *mul1, *mul2;
struct hlsl_type *cast_type;
enum hlsl_base_type base;
@@ -1937,7 +1930,7 @@ static bool intrinsic_cross(struct hlsl_ctx *ctx,
&arg1_swzl1->node, &arg2_swzl1->node, loc)))
return false;
- if (!(mul1_neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, &mul1->node, *loc)))
+ if (!(mul1_neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, mul1, *loc)))
return false;
list_add_tail(params->instrs, &mul1_neg->entry);
@@ -1953,7 +1946,7 @@ static bool intrinsic_cross(struct hlsl_ctx *ctx,
&arg1_swzl2->node, &arg2_swzl2->node, loc)))
return false;
- return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, &mul2->node, mul1_neg, loc);
+ return !!add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_ADD, mul2, mul1_neg, loc);
}
static bool intrinsic_floor(struct hlsl_ctx *ctx,
@@ -1982,8 +1975,7 @@ static bool intrinsic_min(struct hlsl_ctx *ctx,
static bool intrinsic_pow(struct hlsl_ctx *ctx,
const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
{
- struct hlsl_ir_node *log, *exp, *arg;
- struct hlsl_ir_expr *mul;
+ struct hlsl_ir_node *log, *exp, *arg, *mul;
if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
return false;
@@ -1995,7 +1987,7 @@ static bool intrinsic_pow(struct hlsl_ctx *ctx,
if (!(mul = add_binary_arithmetic_expr(ctx, params->instrs, HLSL_OP2_MUL, params->args[1], log, loc)))
return false;
- if (!(exp = hlsl_new_unary_expr(ctx, HLSL_OP1_EXP2, &mul->node, *loc)))
+ if (!(exp = hlsl_new_unary_expr(ctx, HLSL_OP1_EXP2, mul, *loc)))
return false;
list_add_tail(params->instrs, &exp->entry);
return true;
--
2.36.1
June 7, 2022
[PATCH vkd3d v4 6/9] vkd3d-shader/hlsl: Lower matrix casts.
by Giovanni Mascellani
Signed-off-by: Giovanni Mascellani <gmascellani(a)codeweavers.com>
---
I had to add a forward declaration for add_load(). I don't know if in
cases like that it is preferred to add a forward declaration (which adds
cruft) or move the definition backwards (which break the vague logical
order functions have).
v4:
* Mark a couple of tests as passing, thanks to Zeb's commits for splitting
matrix variables.
---
libs/vkd3d-shader/hlsl.y | 93 ++++++++++++++++++-
tests/hlsl-duplicate-modifiers.shader_test | 2 +-
tests/hlsl-initializer-matrix.shader_test | 2 +-
...lsl-return-implicit-conversion.shader_test | 8 +-
tests/hlsl-shape.shader_test | 10 +-
tests/matrix-semantics.shader_test | 18 ++--
6 files changed, 109 insertions(+), 24 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index 23c48cdc..f85d4252 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -266,6 +266,9 @@ static bool implicit_compatible_data_types(struct hlsl_type *t1, struct hlsl_typ
return false;
}
+static struct hlsl_ir_load *add_load(struct hlsl_ctx *ctx, struct list *instrs, struct hlsl_ir_node *var_node,
+ struct hlsl_ir_node *offset, struct hlsl_type *data_type, const struct vkd3d_shader_location loc);
+
static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
struct hlsl_ir_node *node, struct hlsl_type *dst_type, const struct vkd3d_shader_location *loc)
{
@@ -275,10 +278,92 @@ static struct hlsl_ir_node *add_cast(struct hlsl_ctx *ctx, struct list *instrs,
if (hlsl_types_are_equal(src_type, dst_type))
return node;
- if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
- return NULL;
- list_add_tail(instrs, &cast->node.entry);
- return &cast->node;
+ if ((src_type->type == HLSL_CLASS_MATRIX || dst_type->type == HLSL_CLASS_MATRIX)
+ && src_type->type <= HLSL_CLASS_LAST_NUMERIC && dst_type->type <= HLSL_CLASS_LAST_NUMERIC)
+ {
+ struct vkd3d_string_buffer *name;
+ static unsigned int counter = 0;
+ struct hlsl_ir_load *load;
+ struct hlsl_ir_var *var;
+ unsigned int dst_idx;
+ bool broadcast;
+
+ broadcast = src_type->dimx == 1 && src_type->dimy == 1;
+ assert(dst_type->dimx * dst_type->dimy <= src_type->dimx * src_type->dimy || broadcast);
+ if (src_type->type == HLSL_CLASS_MATRIX && dst_type->type == HLSL_CLASS_MATRIX && !broadcast)
+ {
+ assert(dst_type->dimx <= src_type->dimx);
+ assert(dst_type->dimy <= src_type->dimy);
+ }
+
+ name = vkd3d_string_buffer_get(&ctx->string_buffers);
+ vkd3d_string_buffer_printf(name, "<cast-%u>", counter++);
+ var = hlsl_new_synthetic_var(ctx, name->buffer, dst_type, *loc);
+ vkd3d_string_buffer_release(&ctx->string_buffers, name);
+ if (!var)
+ return NULL;
+
+ for (dst_idx = 0; dst_idx < dst_type->dimx * dst_type->dimy; ++dst_idx)
+ {
+ struct hlsl_type *src_scalar_type, *dst_scalar_type;
+ unsigned int src_idx, src_offset, dst_offset;
+ struct hlsl_ir_store *store;
+ struct hlsl_ir_constant *c;
+
+ if (broadcast)
+ {
+ src_idx = 0;
+ }
+ else
+ {
+ if (src_type->type == HLSL_CLASS_MATRIX && dst_type->type == HLSL_CLASS_MATRIX)
+ {
+ unsigned int x = dst_idx % dst_type->dimx, y = dst_idx / dst_type->dimx;
+
+ src_idx = y * src_type->dimx + x;
+ }
+ else
+ {
+ src_idx = dst_idx;
+ }
+ }
+
+ dst_offset = hlsl_compute_component_offset(ctx, dst_type, dst_idx, &dst_scalar_type);
+ src_offset = hlsl_compute_component_offset(ctx, src_type, src_idx, &src_scalar_type);
+
+ if (!(c = hlsl_new_uint_constant(ctx, src_offset, loc)))
+ return NULL;
+ list_add_tail(instrs, &c->node.entry);
+
+ if (!(load = add_load(ctx, instrs, node, &c->node, src_scalar_type, *loc)))
+ return NULL;
+
+ if (!(cast = hlsl_new_cast(ctx, &load->node, dst_scalar_type, loc)))
+ return NULL;
+ list_add_tail(instrs, &cast->node.entry);
+
+ if (!(c = hlsl_new_uint_constant(ctx, dst_offset, loc)))
+ return NULL;
+ list_add_tail(instrs, &c->node.entry);
+
+ if (!(store = hlsl_new_store(ctx, var, &c->node, &cast->node, 0, *loc)))
+ return NULL;
+ list_add_tail(instrs, &store->node.entry);
+ }
+
+ if (!(load = hlsl_new_load(ctx, var, NULL, dst_type, *loc)))
+ return NULL;
+ list_add_tail(instrs, &load->node.entry);
+
+ return &load->node;
+ }
+ else
+ {
+ if (!(cast = hlsl_new_cast(ctx, node, dst_type, loc)))
+ return NULL;
+ list_add_tail(instrs, &cast->node.entry);
+ return &cast->node;
+ }
}
static struct hlsl_ir_node *add_implicit_conversion(struct hlsl_ctx *ctx, struct list *instrs,
diff --git a/tests/hlsl-duplicate-modifiers.shader_test b/tests/hlsl-duplicate-modifiers.shader_test
index fcae12da..6491701a 100644
--- a/tests/hlsl-duplicate-modifiers.shader_test
+++ b/tests/hlsl-duplicate-modifiers.shader_test
@@ -7,5 +7,5 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (0.1, 0.2, 0.3, 0.4)
diff --git a/tests/hlsl-initializer-matrix.shader_test b/tests/hlsl-initializer-matrix.shader_test
index ea9de9c0..7e12b0a0 100644
--- a/tests/hlsl-initializer-matrix.shader_test
+++ b/tests/hlsl-initializer-matrix.shader_test
@@ -55,7 +55,7 @@ float4 main() : SV_TARGET
}
[test]
-todo draw quad
+draw quad
probe all rgba (21, 22, 31, 32)
diff --git a/tests/hlsl-return-implicit-conversion.shader_test b/tests/hlsl-return-implicit-conversion.shader_test
index bf99d9cb..545340eb 100644
--- a/tests/hlsl-return-implicit-conversion.shader_test
+++ b/tests/hlsl-return-implicit-conversion.shader_test
@@ -5,7 +5,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (0.4, 0.3, 0.2, 0.1)
[pixel shader]
@@ -15,7 +15,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (0.4, 0.3, 0.2, 0.1)
[pixel shader]
@@ -25,7 +25,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (0.4, 0.3, 0.2, 0.1)
[pixel shader]
@@ -35,7 +35,7 @@ float4x1 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (0.4, 0.3, 0.2, 0.1)
[pixel shader]
diff --git a/tests/hlsl-shape.shader_test b/tests/hlsl-shape.shader_test
index 57d59534..65cc322c 100644
--- a/tests/hlsl-shape.shader_test
+++ b/tests/hlsl-shape.shader_test
@@ -211,7 +211,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -235,7 +235,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -260,7 +260,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 6.0, 8.0)
[pixel shader]
@@ -309,7 +309,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 0.0, 0.0)
[pixel shader]
@@ -321,7 +321,7 @@ float4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (2.0, 4.0, 0.0, 0.0)
[pixel shader]
diff --git a/tests/matrix-semantics.shader_test b/tests/matrix-semantics.shader_test
index 6a089683..2d40dac9 100644
--- a/tests/matrix-semantics.shader_test
+++ b/tests/matrix-semantics.shader_test
@@ -5,7 +5,7 @@ float4x1 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0)
[pixel shader]
@@ -15,7 +15,7 @@ row_major float1x4 main() : sv_target
}
[test]
-todo draw quad
+draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0)
[require]
@@ -28,8 +28,8 @@ row_major float4x1 main() : sv_target
}
[test]
-todo draw quad
-probe all r (1.0)
+draw quad
+todo probe all r (1.0)
[pixel shader]
float1x4 main() : sv_target
@@ -38,8 +38,8 @@ float1x4 main() : sv_target
}
[test]
-todo draw quad
-probe all r (1.0)
+draw quad
+todo probe all r (1.0)
[pixel shader]
void main(out row_major float1x4 x : sv_target0, out float1x4 y : sv_target1)
@@ -49,7 +49,7 @@ void main(out row_major float1x4 x : sv_target0, out float1x4 y : sv_target1)
}
[test]
-todo draw quad
+draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0)
[pixel shader fail todo]
@@ -67,5 +67,5 @@ void main(out float1x4 x : sv_target0, out float1x4 y : sv_target4)
}
[test]
-todo draw quad
-probe all r (1.0)
+draw quad
+todo probe all r (1.0)
--
2.36.1
June 7, 2022