June 2, 2022
[PATCH v3 0/1] MR105: winegstreamer: reintroduce flushing for wg_parser
by zlice (@zlice)
June 2, 2022
June 2, 2022
[PATCH] d3d9/tests: Do not test the alpha channel in test_multisample_get_front_buffer_data().
by Zebediah Figura
June 2, 2022
Re: [PATCH 2/2] d3d9/tests: Demonstrate that NULL HWNDs don't prevent device creation
by Zebediah Figura
June 2, 2022
Re: [PATCH 1/2] d3d9/tests: Add desktop window tests for IDirect3DDevice9Ex
by Zebediah Figura
June 2, 2022
Re: [PATCH] ws2_32: Add WSAConnectByName() functions
by Zebediah Figura
June 2, 2022
Re: [PATCH v2 1/1] d3drm: IDirect3DRMMeshBuilder3 Load support loading from resource
by Zebediah Figura
June 2, 2022
[PATCH 3/3] wined3d: Do not pause transform feedback after every draw call.
by Zebediah Figura
June 2, 2022
[PATCH 2/3] wined3d: Pause transform feedback in wined3d_context_gl_draw_textured_quad().
by Zebediah Figura
June 2, 2022