[PATCH 1/3] wined3d: Pause transform feedback in wined3d_context_gl_draw_shaded_quad().
by Zebediah Figura
June 1, 2022
[PATCH v3 6/6] user32: Factor out raw input device enumeration.
by Zebediah Figura
June 1, 2022
[PATCH v3 5/6] user32: Use HID ioctls directly.
by Zebediah Figura
June 1, 2022
[PATCH v3 4/6] user32: Use GUID_DEVINTERFACE_HID directly.
by Zebediah Figura
June 1, 2022
[PATCH v3 3/6] user32: Retrieve the usage page and usage directly from the hid_preparsed_data structure.
by Zebediah Figura
June 1, 2022
[PATCH v3 2/6] user32: Handle failure from HID APIs.
by Zebediah Figura
June 1, 2022
June 1, 2022
[PATCH v3 0/6] MR130: user32: Progress toward PE conversion of raw input APIs.
by Zebediah Figura (@zfigura)
June 1, 2022
Re: [PATCH vkd3d 2/7] vkd3d-shader/hlsl: Allocate enough space for temporary matrices.
by Zebediah Figura
June 1, 2022
June 1, 2022